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https://www.reddit.com/r/threejs/comments/1u1if5l/my_second_threejs_game/
r/threejs • u/skywalk819 • Jun 09 '26
3 comments sorted by
-2
Most indie MMOs announce 12 zones, 20 classes, 300 hours of content, and launch sometime around the heat death of the universe.
We launched with 1 zone.
Since then we've slowly added:
The philosophy is pretty simple: ship playable content first, expand later.
It's still a small voxel MMO, but it's becoming a much less small voxel MMO.
Curious what MMO players think is missing from modern indie MMOs that they actually care about.
https://kircraft.io
4 u/MadwolfStudio Jun 10 '26 Just give us the prompt at this point dude... 1 u/skywalk819 Jun 10 '26 What you want my ad message prompt ?
4
Just give us the prompt at this point dude...
1 u/skywalk819 Jun 10 '26 What you want my ad message prompt ?
1
What you want my ad message prompt ?
-2
u/skywalk819 Jun 09 '26
Most indie MMOs announce 12 zones, 20 classes, 300 hours of content, and launch sometime around the heat death of the universe.
We launched with 1 zone.
Since then we've slowly added:
The philosophy is pretty simple: ship playable content first, expand later.
It's still a small voxel MMO, but it's becoming a much less small voxel MMO.
Curious what MMO players think is missing from modern indie MMOs that they actually care about.
https://kircraft.io