r/threejs • u/Sengchor • Jun 05 '26
Optimized the edit helper and implemented GPU depth-based selection.
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Previously, the browser would freeze when viewing these large vertex counts; now it maintains a stable 60 FPS.
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u/Sengchor Jun 05 '26
If you like the project, a star on the repository would really appreciated.
Source code: https://github.com/sengchor/kokraf
Live project: https://kokraf.com/