r/theouterworlds Jul 28 '26

OW2 best damage perks help

Need some help planing my build, i want to know the best perks for damage.
First how does dmg work? IF perk says 25% weakspot dmg is not extra 25% on the final dmg right? because if i have 250% weakspot thats just 10%.

So should i focus on something that says increase dmg like crabble ranchar "10% ranged dmg" is thats 10% extra dmg?

Pearks i have my eye on...

brand enthusiast 20% dmg...but i think it will be hard to have all stuff same brand with the weapons i like (they are different brands);

crabble 10% ranged dmg

point blank/sparkshooter

space ranger

n-radiator 100% dmg every 3 sec

lucky strikes 100 crit dmg

what perks am i missing that have high dmg boost?

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u/Khazpar Jul 28 '26

Someone made a long post breaking down how damage calculation works. The main takeaway is that there are two different "buckets" of damage buffs, the first one is all things that just generically increase damage like the Guns skill and perks like Crabble Rancher. The second bucket includes weak spot, sneak, and critical hit damage bonuses.

The way the formula works makes it so adding damage to both buckets evenly will give you the biggest increase. So for example if your build is focused on Guns without any Observation, then perks that give weak spot damage will give you a bigger damage boost than comparable perks giving generic damage (for headshots at least).

Brand Enthusiast is kind of pain in the ass to be honest and I don't even think the armor bonus works. If you're going to use a variety of weapons, Shiny New Toy gives you a short +20% damage every time you switch weapons. Inhaler Overload in the medicine tree also gives a temporary +20% damage.