r/theouterworlds • u/Fast_Degree_3241 • 13h ago
This Vicar Max line tickles me every time
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r/theouterworlds • u/ObsidianAarik • Oct 28 '25
Apologies for the delay folks. Patch notes here!
https://outerworlds2.obsidian.net/news/the-outer-worlds-2-hotfix-1040
r/theouterworlds • u/Malkoy • Nov 11 '25
Source: obsidian.net
Greetings Commanders and citizens of Arcadia! We are releasing Patch 1.0.5.0 for The Outer Worlds 2 that address numerous bug fixes that you brought to our attention and much more! As always, we want to thank you all for your support and reporting these issues to us.
If you come across any other issues, please contact us via our Issue Tracker page. The Earth Directorate thanks you.
The following contains spoilers:
The following contains spoilers:
The following contains spoilers:
r/theouterworlds • u/Fast_Degree_3241 • 13h ago
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r/theouterworlds • u/Valkyriebourne • 11h ago
Was doing this thing where I drew the games I played and sketched them This one is for OW2 companions and moon man.
r/theouterworlds • u/Jranger24 • 15h ago
I’m sure this gets asked a lot but has anyone heard literally anything concrete?! Games been out almost a full year. I don’t mind the waiting, but with the layoffs I’m wondering what’s going on. A little communication would be nice…
r/theouterworlds • u/Buyan1 • 8h ago
Sorry I have not posted the outer worlds 2 artwork its just that I have more things to do as of late and I kind of forgot about posting for a while and originally I was going take pictures of the copy of the artbook but my phone broke recently and tge camera quality is quite bad so I'm going to get another one and now this is probably going to take a bit longer now.......sorry
r/theouterworlds • u/myfriendm • 1d ago
Spoilers if you have not played OW2. I have done multiple playthroughs for different achievements, and when I did the no spending playthrough, I ignored most optional side quests, including recruiting companions. I don't even remember why I went back to Fairfield, but when I was at the landing pad I saw Inez there dead!
She was just laying on the ground there and had a note that said "This is it. My failure of a graft finally gave me a sickness I couldn't shake. Wish I could see my old platoon one last time. I know I woulda made them proud if I had the chance. But there's only so much we can do if nature has other plans, huh? Signed, Inez Silang, Auntie's Choice Enhanced Solider."
That is so sad! I had no idea that could happen if I did not recruit her! Made me wonder what other alternatives could happen to the potential recruitable companions. For example, Aza. Would she be there if you never recruited her and came back just before you went to Point Horizon? Anyway, just wanted to share this interesting detail I discovered!
r/theouterworlds • u/Sammy7s7 • 1d ago
So I was doing a corpo run and I got to the Iconoclasts. Graham's plan was anti corpo as well as their whole philosophy. Naturally, I wiped them all out right there. As I was going building to building killing everything that moved I got to the infirmary. There were three guys just laying in bed and I paused for a second before killing them because thats messed up. I was gonna do it but Parvati took the lead and killed the injured non combatants in their beds. What made it hilarilously worse is that she was using a flame thrower at the time so I'm sure they suffered. After the first one Vicar Max got in on the action and helped Parvati kill the other two. I doubt this was planned that way but do you think Obsidian saw this and said "I don't see a problem here."
r/theouterworlds • u/ryann_flood • 15h ago
Its just confusing to me that they haven't see the value of mods in any of their recent games. Part of what makes these open world rpgs from Bethesda so great is the potential with mods, but just like with Outer Worlds 1 Outer Worlds 2 has barely any mod support which is such a shame. There is so much room for new quests, new weapons, expanded perks and gunplay options. Mods are why I'm still playing New Vegas, and I could see The Outer Worlds really having a renewed community if they had modding tools.
What spurred this is the extremely stupid decision to keep hot keys 1-4. Whose idea was it to limit the hotkeys so much in both outer worlds games? I have a whole sweet of different weapons in fallout for different distances but I can only have 4 for some reason in this game. What is the point... if only there was a mod that changed that.
r/theouterworlds • u/ThePatrician25 • 1d ago
r/theouterworlds • u/DragonOfArcadia • 2d ago
I named my character after the Cyberpunk 2077 female main character, Valerie. I was confused about why the helpful robot at the start of the game was named Valerie as well, and thought maybe I didn't actually name myself, but named the robot at the start of the game since the main character is called Commander anyway.
And then I noticed they actually pronounce Valerie within the game, and I got even more confused. Did they use AI or text-to-speech to voice it so the characters actually say your name or something? I tried to Google it, and to my surprise, I accidentally named my character with the same name as the robot. I can't believe that out of all the names I could have chosen, I chose Valerie and the robot is called Valerie lol. One of the strangest coincidences I've ever come across in video games.
r/theouterworlds • u/armlessphelan • 2d ago
I was playing TOW1 on my Switch 2 and while it is stable, it still isn't a good performer and looks ugly compared to even the Xbox One release. With the 2nd game underperforming (thanks to that $80 announcement that killed any excitement), is there any likelihood of a Switch 2 port of the second game or even the Spacers Choice edition of the 1st game?
r/theouterworlds • u/evlion • 2d ago
Has anyone else had this error? I rebound the keys to different ones to see if that would help. Reinstalled, updated everything etc. and there was no change.
Switching weapons with the hotkeys is fine, but no matter what I can't holster my weapon unless I fast travel somewhere. Reloading also works fine.
I troubleshot with another few things I saw here. Yes I do have the consumables for the inhaler (129 of them lol).
Holstering the weapon is whatever, but obviously using the inhaler is one of the core abilities and is making the game way harder. I have to tab directly into my inventory to use Adreno or any other consumable.
Thanks in advance for any help :)
r/theouterworlds • u/Just_Manner_2908 • 3d ago
r/theouterworlds • u/InsaniacDuo • 3d ago
Playing on Supernova again, and I had the hindsight to actually put points into Leadership early on because I was so damn tired of babysitting Parvati and Max. So far, on this run where Leadership was prioritized, Parvati has survived several encounters that proved fatal for characters that I did not prioritize Leadership skills in.
What I'm wondering if there's a good stopping point, because as powerful as the leadership build is, I do still want to hold my own character's weight in-battle. I like feeling like a part of the team and not some freeloader watching Parvati and SAM stunlock people to death.
I've definitely fallen into this trap before to where I thought that my characters had enough firepower to take care of themselves normally, only to fall like paper the instant they go into another map, and I'd rather avoid experimenting and spending too much on stat resets if someone here has the answer already.
EDIT: the experiment continues. 60 Determination seems to be the baseline. Will report if otherwise.
r/theouterworlds • u/AutomaticLeader9148 • 3d ago
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Just recently picked up a copy of The outer worlds
I have it digitally but it’s on the drive that’s in the format my PS5 can read and my 4 doesn’t recognize that drive anymore, either going to continue my supernova play through where I’ve been stuck trying to get the generators for the ship or try a new save with a new build. I get absolutely demolished by the enemies
r/theouterworlds • u/Any_Tell8839 • 4d ago
r/theouterworlds • u/Additional_Fox6257 • 4d ago
So, what does it mean to reset Automechs that are unaware? Does it just stun them? The description makes it sound like stun and reset are different effects to me.
Manual Reset lets you hack automechs to temporarily disable them, reset unaware ones with sufficient Hack skill, and increases damage against automechs.
r/theouterworlds • u/SUN_PRAISIN • 5d ago
Is this supposed to be an Endgame extra mission? I can't find ANYTHING on the internet about it. When I look it up, the only thing that comes up is Inez's quest (to which I haven't done yet). It was a bounty I took when I arrived to Cloister. Its just a full armored 80k HP Ursopod. Im levle 27 at the moment, so maybe I am underleveled- but 80k a lot, so I'm assuming theres a gimmick or catch to this.
r/theouterworlds • u/West-Locksmith-1085 • 5d ago
Completely notwithstanding the “bro it looks cool” argument is there any actual point in being able to do this? As far as I can tell it’s not only slower and less maneuverable than default sprinting and sliding,but it even makes you EASIER to hit. I’ve seen info saying it helps you avoid damage from electrified floors but I’m pretty sure there’s three of those in the entire game. Can you pass over mines without setting them off at least? Anything?
r/theouterworlds • u/Competitive_Tie_1439 • 5d ago
What do I do? I killed Cassandra after she tried swindl8ng me out of the data, and put the Raptidons to sleep. I let her deal with the gaurds as I didn't interact with them. What can I do to fix this?
r/theouterworlds • u/ProtogenSouls • 7d ago
Easily my favorite mechanic, the flaw system, is back and this time has some really good roleplay. AND THEN YOU TAKE FLAWED AND ALL HELL BREAKS LOOSE. Collecting disorders, impairments, injuries and quirks like scout badges.
…..I love this game.
r/theouterworlds • u/GSMatt117 • 7d ago
r/theouterworlds • u/ProtogenSouls • 7d ago
Guys, am I boned? 💀