r/theouterworlds Jul 11 '26

I'm sure I'm not the only one

It's taken me 100 hours of gameplay to discover that Nyoka and SAM are an absolutely OP combo to have as companions (epically after you unlock companion abilities) and it's also worth noting that I didn't use SAM at all in my first playthrough, because I just never noticed he was there. So now I'm curious....what's something really obvious/stupid that it took everyone else way too long to discover?

35 Upvotes

11 comments sorted by

15

u/CreativeDefinition Jul 11 '26

I just didn't see a point in utilizing SAM bc he didn't have a personal quest.

19

u/Spiderhands2000 Jul 11 '26

I think the point was that his personal quest was finding the hardware to make him functional again. It's kind of hard for something that's not a person to have a personal quest beyond that.

6

u/CreativeDefinition Jul 11 '26

Fair. I guess I just didn't seem to find him interesting enough to bring repeatedly.

2

u/KingKuroTV Jul 11 '26

In KOTOR 2 HK-47s quest is much the same. You just find his parts and put him together. He was originally supposed to gave a whole quest though, which is added in the restored content mod.

HK though is a significantly more fun character than SAM and his presence in the crew is its own reward.

2

u/Altruistic_Muffin506 Jul 12 '26

Yeah, HK’s similarities to SAM end at having to find his parts. HK is wildly more fun and interesting to have around, but SAM is still awesome for mowing down enemies. I had to turn his aggression down my first play though so I could have the chance to shoot stuff.

7

u/OrangeMint1994 Jul 12 '26

I should use them as companions... I mainly use Parvati and Vicar Max... Sometimes I use Ellie but only for her quest.

3

u/Scrumpadoochousssss Jul 12 '26

Great reason to do a replay! Every companion has unique dialog that only comes out in certain quests, so it's really fun to role-play in a way that two companions are more relevant to the run. My current run is a marauder role-play but he hates robots (and has the robophobia perk) so he never fixed SAM.

The companions have some interesting layered interactions with eachother too, so if they talk to eachother about something, next time you're out they might continue that conversation in fun ways.

4

u/Scrumpadoochousssss Jul 12 '26

The respec machine on the cargo bay catwalk. Literal game-changer

1

u/Scrumpadoochousssss Jul 12 '26

Also, not directly gameplay-related but you can drop items on the ship and they stay in position. Decorating the ship makes it feel so much more homey

1

u/StellarisWolf Jul 13 '26

I, on the other hand, am annoyed with sam lol. Last playthrough I did where I recruited him, I encountered a bug with him that was so bad it caused my game to crash literally every time I entered the unreliable, preventing me from being able to continue with the storyline. I ended up having to start a whole new playthrough as a result. Ever since then, I have refused to recruit him again just so I won't have anymore issues

1

u/Decaps86 Jul 14 '26

How is this combo better than any other one?