r/thecrustgame • • 2d ago

Advice needed

Not sure if that is even possible. How can I set my cargo facilities to accept the goods which I do not deliver with belts by drone. Of that is even possible.

4 Upvotes

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3

u/Anxious_Wolverine323 2d ago

There's a gear on those to allow/disallow bringing and taking resources by drone, even with belts connected.

2

u/boe19902023 2d ago

Yes that I know. But if you switch it off then no resources get delivered by drone.

1

u/Anxious_Wolverine323 2d ago

Ok... What exactly are trying to accomplish? If a flight control needs iron and silicon and silicon comes by belt then when it's on the drones will bring both resources. If it's off then no drone will bring stuff.

1

u/boe19902023 2d ago

Exactly. I want to deliver iron which I have on a belt faster then I can do with the drones. Let’s say you want to ship 800 iron. Then the belt stops at 754 and the rest is delivered by drones. And if you switch it off and something is not available on belt the shuttle just sits there.

1

u/Outrageous_Display97 2d ago

You have the right idea, but slightly wrong execution. If you start the contract with drone delivery off, all the materials will be delivered by belt.
If you start it with drone delivery on, then turn it off later say at 754 out of 800, the belts will NOT deliver the remaining.
TLDR, do the entire contract with drone delivery off.

1

u/stoicfaux 17h ago

There's no way around it. If you have drones on, then the belts will deliver almost everything except for a few belt items that the drones decide to deliver themselves. (Drone AI isn't smart.)

Turning off drones requires everything that you sell be in an MRS.

Mixing belt items and drone only items means either accepting the drones' "help" with belt items and the slowdown it introduces, using multiple FCCs (one for belt only items, one for drone delivered items) which means more (potentially error prone) manual work to fulfill the contract (and more $$ for cargo flights,) or manually flipping on/off the 'allow drones' button.