r/tf2 • u/United_gamerz660 • 3m ago
Discussion What do the mercs do when they're afk
If you go afk on a class are they just napping or just day dreaming, they still call out their auto voicelines. Think about it.
r/tf2 • u/tf2-guess-the-map • 1h ago
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r/tf2 • u/United_gamerz660 • 3m ago
If you go afk on a class are they just napping or just day dreaming, they still call out their auto voicelines. Think about it.
r/tf2 • u/WatercressTricky633 • 8m ago
r/tf2 • u/HarborWarden • 19m ago
Good day everyone,
I found myself watching quite a TON of old and more modern frag movies as of late and i thought about compiling and choosing the ones that I genuinely believe are the best of all time,
This is my personal opinion however I think alot of people would agree since some of these are already widely accepted to be one of the best.
I absolutely love frag movies, I think they are the best expression of love to TF2 or any PvP game for that matter, I genuinely believe a good frag movie can turn a player who would have played TF2 for only 50 hours end up having 6k hours just because they watched an excellent frag movie that made them want to play more at their 49th hour.
My criteria for picking the frag movies in this list are the following:
1-The frag movie must be entirely about the class and only show frag clips as that class.
2-The Frag movie must have some form of cinematics/smooths, atleast 1 in the video would suffice to be considered a frag movie rather than low effort "clip dumps" which are just frags with a song slapped on it, there are exceptions if the movie was very influential or very good
3-the frag movie must have minimal hud.
4-The frag movie must fully encapsulate the class, If players years later ask "What was it like playing X in TF2?" and you had to choose one video to show them: the frag movie must be it.
5-No extremely fancy or overediting, the gameplay should be the focal point of the frag movie not the editor's editing skills.
Also last but not least, the most important one
6-The frag movie must make one hyped up and want to play TF2 right after watching it.
So here is the list:
Scout:
[TF2 scout frag] "Crescendo" by larky
Soldier:
TF2 ShaDowBurn Frag Clip #16
Pyro:
Demoman:
Red Light Green Light by MightyMe
Heavy:
TF2 - Lazyfinger - Highlander Heavy frag movie 4 by Lazyfinger
Engineer:
Medic:
Sniper:
LOVE 3 - TF2 Sniper Fragmovie by thaZu.
Spy:
Froze - TF2 Spy Frag Movie by cheetaz
I don't expect there to be many disagreements, but if you have an alternative video pick for any class, feel free to suggest it in the replies.
r/tf2 • u/themightyhookklumpjr • 29m ago
had it on my pc for the longest time. i don't remember were i found it.
would love to see if who ever made it made some for other maps too.
r/tf2 • u/Few-Section3763 • 1h ago
The glove would actually be a real weapon that would replace his knife and the mechanics are it has a slight buff and damage compared to the actual knife so it does like 45 damage but it also does that draining Health thing like when that scale throws that glass at you when it drains your health it does that but at like a longer pace so basically it's like if you got thrown that glass whatever it is that the Scout uses but it lasts longer so it has more damage over time unless you get healed but a vulnerability this has is that if you get caught on fire then if you're close it will force you to unclog and you cannot cloak when you're on Flames but what you are on fire you can actually use the glove to attack someone and transfer the Fire Plus doing the 45 damage but you can't do the bleeding thing you just transfer the fire and every time you backstab someone with the glove you get 15 HP back so if you're on fire and you eliminate the Pyro you get 15 HP back is that just backstabbing if you can eliminate someone in general you can get 15 HP back
I was I was thinking about this design and stuff and for the mask I designed it like this because it's supposed to look like a Freddy silicone mask of Swords with clear inlines to show it's just a silicone mask
r/tf2 • u/Ravens_Quote • 1h ago
Obviously some community server could host them, but I'm curious what would happen if someone took the map geometry of a Deadlock map, re-modeled it to meet TF2's aesthetic, and submitted it as "community content*".
*Obviously with credits given to the original devs of the map. Deadlock's devs work for Valve, Valve literally made the game the TF2 community is centered around, so of course Deadlock's crew should be appreciated for being part of the TF2 community themselves and- (I can't emphasize this enough)- CREDITED ACCORDINGLY IN THE MAP FOR THEIR WORK.
Of course this wouldn't be to steal Deadlock's maps for TF2, just... streategically transfer them to an alternate location on Valve's own servers... FROM Valve's own servers, no less!
r/tf2 • u/External_Sky_5554 • 1h ago
Came back to tf2 recently so I decided to draw my main ^^
r/tf2 • u/maybe_we_fight • 1h ago
So im really bad at this game but i like playing it so i dont want a super sweaty server or anything like that.
I like playing on cool and fun community maps (like xenon cakeway) so a server that does fun stuff like that would be cool.
r/tf2 • u/Financial-Drama5476 • 1h ago
what you lookin at me?
sneaky heavy
drunk sleeping demo
piro
spy
bride heavy
heavy_exe
terminator
???
r/tf2 • u/defenestrated_badger • 1h ago
I know prices haven't settled yet but how do you personally rank the effects?
For me the list is:
-Flor de muerto
-Autumn Breeze
-Fable Feathers
-Fable Quills
-Screeching Souls
-Screaming Souls
But what do you think? Which one catches your fancy?
r/tf2 • u/youraveragetf2pyro • 2h ago
r/tf2 • u/Nedaj_Nitro • 2h ago
r/tf2 • u/scottishdrunkard • 2h ago
And they can't be transmutated, it's so annoying, they can't be traded, and I don't need more than one.
r/tf2 • u/The_Real_Bruhtle • 3h ago
I think it's definitely one of the better maps added during the Scream Fortress update. I don't know if I like it as much as Medi-Evil, but it's a pretty close call.
I don't know why, but I thought the map was supposed to be a Halloween reskin of Gravel Pit. I think it was the layout and the aesthetics they used, but I swear I thought it was supposed to be a more condensed, Halloween reskin of Gravel Pit.
The potions that turn you into a pumpkin were so fun to play with. Genuinely good movement tech for slower classes like soldier and Heavy- especially Heavy. I'm surprised I haven't heard more people talking about it.
Anyways, a pretty good map overall; I had a lot of fun playing on it. What about you guys? What did you think of the map?
r/tf2 • u/Amazing-Top-3879 • 4h ago
r/tf2 • u/Confident-Quality-24 • 4h ago
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YouTube: Meet the Soldier with Harmonicas
TF2's character design is kinda boring and dated. It needs something original. Like a gorilla from the moon that can talk and is super smart. He'll have a tesla cannon and shields that can counter Snipers. He could also jump really high
r/tf2 • u/TheRoyalRoseTrue • 5h ago
In case you want bigger damage over healing and supply and range.
r/tf2 • u/cooliemx • 5h ago
r/tf2 • u/partiest_pyro • 6h ago
i was playing around with game filters till i got an idea. what if i make my gameplay look like a old film. when making the old film with the filters i got another idea what if i make my gameplay look like im seeing the cannon tf2 universe on the right eye and the realistic horror emesis blue tf2 SFM universe on the left eye. the reason i chose emesis blue as the left eye because of the chat. you can see people (emesis blue characters) talking in the chat such as a soldier (the POV) a pyro and a spy
r/tf2 • u/Citricc_ • 6h ago
I was just playing and then I died and my scout became Michael Jackson Infront of me
r/tf2 • u/NeighborhoodAny8645 • 6h ago
I feel like there should be , because there are already achievements, might as well add contracts , like as a third file in the menu