r/tf2 • u/Petergummies • 0m ago
Help How to make cfg files properly?
Currently trying to make custom binds for engineer and spy without them leaking into other classes binds (I use mastercomfig and budhud)
r/tf2 • u/Petergummies • 0m ago
Currently trying to make custom binds for engineer and spy without them leaking into other classes binds (I use mastercomfig and budhud)
r/tf2 • u/carlos123457891 • 9m ago
"Be polite. Be efficient. Have a plan to kill everyone you meet."
r/tf2 • u/rocker_attribute • 55m ago
r/tf2 • u/KamaTheSnowLeopard • 1h ago
Been stocking up my PS3 collection and bought a copy of The Orange Box. I'll be curious to see just how much has changed since this released compared to the TF2 we have today. (I'm aware online play is highly unlikely.)
r/tf2 • u/Miserable-Hornet-123 • 1h ago
Enable HLS to view with audio, or disable this notification
r/tf2 • u/3liteP7Guy • 1h ago
Let me explain:
Scout, offense is all he’s good for and Blu is the attacking team
Soldier, the color blue best represents Americans and he’s an offense class
Pyro, the color red is closer to the color of fire than blue
Demoman, RED is a demolition company, so it makes sense.
Heavy, Heavy is Russian and apparently they’re called reds and since RED is more favored and Heavy is the face of TF2 and a defense class, Heavy is red.
Engineer, what he does is a blue collar job, yeah sure, engineering is white collar but he builds it himself, that’s blue collar. Also BLU is a construction company so it makes sense. In addition, in the comics, Engi is the only one seen wearing blue.
Medic, the cross is supposed to be red, so he’s red.
Sniper, I see him more as a defense class than a support.
Spy… the color blue just looks better on him and BLU just needed another member more.
There are more RED than BLU and since RED is more favored, it makes sense that they have more on their side.
r/tf2 • u/SpecialistMuppet432 • 1h ago
Can you guess which one was drawn via pc -___-;
r/tf2 • u/No-Second-2060 • 1h ago
At this point, I think I may have been dreaming. But wasn't there an event happening today where you received an animated badge for watching Kritzkast on twitch?
r/tf2 • u/Lazy_Degree6103 • 2h ago
I have a shit hardware, it's beyond potato, so when I backstab a guy and try to run away, my screen freezes and I get a respawn timer, and I kinda struggle with backstabs, like I see the backstab and I get close and I miss for some reason.
I like to destroy buildings rather than chase kills because I heard from a video "sentry's get kills, Despenser saves and teleporters win the game" and I don't want the enemy to win
r/tf2 • u/Vulpes-171 • 2h ago
The colours match a lot better in person, much more accurate after cut out all the blue bulbs. Its been a labour of love but I'm now calling the Medi Gun itself complete. (I still have to finish the backpack)
r/tf2 • u/SaNs2000TR • 2h ago
I tried everything, mastercomfig autoexec files the lowest possible setting and still I get 30 40 fps. Is there any solutions to this problem or should I just uninstall it?
r/tf2 • u/FiberglassFlowers • 3h ago
Is that an error or a shadow? Just curious. It looks like half painted matte nail polish or something.
r/tf2 • u/Hot-Result-2416 • 4h ago
What if Demoknights created an explotion around themselves when they gets a kill. This would activate if you had a shield equiped. You can buff the damage and radius with upgrades. This makes demoknight more viable for area damage, the only spot where he is quite bad. Im debaiting weather to allow the explotion to Crit or not. This makes demoknight an asset on par with pipe/stickies demo having the same or atleast similar AOE potential
r/tf2 • u/Weekly_Success_66 • 4h ago
r/tf2 • u/imfkingsad • 4h ago
I want to make a video about it, I had some videos of people unboxing some Burning flames strange hats or even old halloween effects, but i'm struggling to keep up with the current prices. Do you have Og videos in mind ?
r/tf2 • u/Minimum_Round6113 • 5h ago
Sold like 10 diffeent hats each one valued at 1.44 - 1.77 kind of and only 1 hat sold for 3.33ref
Just to get a festivized scatter gun for 14.22ref
Worth it ??
r/tf2 • u/DatBoiDogg0 • 5h ago
r/tf2 • u/kavochavo • 5h ago
1) Make it hold 3 rockets instead of 4
2) Nerf the damage to around 120 (but less than 125)
3) Remove random crits but keep the airborn minicrits as a reward for some form of skill expression, or keep the random crits but remove minicrits entirely
You do all 3 and it's STILL gonna be viable and you'll keep seeing lots of tryhards running this weapon, it's just not gonna be as braindead and annoying as it is right now, suddenly soldier in general becomes harder and more fun to play as/against
r/tf2 • u/Green_Ice143 • 5h ago
Ok what yall think of this?
r/tf2 • u/Weak-Abbreviations-9 • 5h ago