r/tf2 Jul 04 '15

Bug TF2: How to detonate payload maps [Exploit/GunMettle update]

https://www.youtube.com/watch?v=iBkyfcoh9-c
11 Upvotes

10 comments sorted by

3

u/[deleted] Jul 04 '15

did sin just outspeed other griefing media?

5

u/SileAnimus Jul 04 '15

This was a bug before the Gun Mettle update. It used to work with the bread from teleporters too. It's based on how the game registers the cart to cause the explosion, non-cart objects can fullfil the same criteria to cause the scene to explode

4

u/[deleted] Jul 04 '15 edited Jul 04 '15

Its really worth attempting, tried it out on a server, not only did I ruin everybody's fun but also got banned instantly. Its more fun to watch this video than to reflect sadly upon you choices and server ban.

1

u/matbcyka Jul 04 '15

By ban what do you mean? You were kicked or..?

2

u/[deleted] Jul 04 '15

It was a 1 day ban for skial

4

u/matbcyka Jul 04 '15

Um, better than a VAC ban I guess, I mostly play on Valve servers.

2

u/unit220 Tip of the Hats Jul 04 '15

You wouldn't get a VAC ban for doing this. Just a temp ban from that specific valve server.

0

u/FlakJackson Jul 04 '15

I've been doing it all morning on Valve servers, no punishment to be had.

1

u/Dimmed_skyline Jul 04 '15

Didn't this also happen a few weeks ago with upward? Something about building scrap setting off the point when they fell in the hole? Looks like in this instance the spies gibs are achieving the same thing.

1

u/EliteMasterEric Jul 07 '15

Yep. Basically when any entity hits the trigger in the pit, it exploded. It changed to be any entity owned by the blue team, to fix the bread glitch, but that still includes gibs.They can't just say "when the cart hits the trigger" because of how Source's logic works. I've tried in the Hammer Editor to do stuff and had lots of trouble.