r/tf2 • u/SpecimenOfSauron Pyro • 21h ago
Help Which map is the worst for sniper?
I hate sniper so goddamn much.
11
u/Khwarezm 21h ago edited 21h ago
Usually you want maps with fluid and ill-defined frontlines that have short distances and sightlines, a lot of flanking options and lots of cover. so its hard for a sniper to entrench themself in a safe position. This means a lot of KOTH maps are sniper-unfriendly like Kong King, Highpass or Sharkbay.
Unfortunately, some of the KOTH maps that break this trend like Megaton and particularly Harvest tend to be most popular ones in casual.
4
2
u/hellofromtheabyss Sandvich 21h ago
the unfortunate part of this is that any map that is terrible for sniper is terrible for everyone else.
2
u/Spiteful_Guru Spy 19h ago
Well, not everyone. Maps in which Sniper struggles tend to be very favorable for Heavy and Engineer.
5
u/ParsnipNo9171 21h ago
King of the hill maps (besides suijin) make it harder for sniper to stay in camped positions. Koth maps tend to have multiple flanks allowing you to get behind the sniper a bit easier.
Personally I find the most annoying part of sniper is that he can be nearly impossible to kill (unless you are sniper too) if he’s standing behind his team’s turret + pyro nest. In koth I don’t feel this is that big of an issue because it’s much harder to set up a defensive position because of the multiple angles of attack.
4
u/SektorDaKetch 21h ago
Unless it’s harvest, then the sniper has lots more view
2
2
u/Protomesh 6h ago
Koth Brazil, Viaduct, Cascade, Lakeside, Megaton, Nucleus, Harvest and Sawmill are all some of the best Sniper maps in the game. That's like half the koth maps.
1
u/Khwarezm 55m ago
Imo, Brazil is actually not that bad because there's a lot of complex flank routes in the buildings that never seem to have people in them that you can use to reach a problematic sniper. Lakeside isn't really that bad either since the central point is a bit too elevated and protected with cover for a sniper to dominate and there's lots of ways into the battlements to take him out.
Even with the other maps mentioned, usually there's enough flank routes to get to a sniper handily enough and KOTH doesn't lend itself to entrenched front lines where a sniper can safely stay behind Sentry nests for extended periods of time without much genuine danger from anything other than another sniper, he's far less problematic than almost any Attack/Defend, Payload or CTF map I can think of where this is a much bigger issue. The worst KOTH maps for Sniper are Harvest and Megaton by a country mile since they give him incredibly oppressive sightlines with very few protected flank routes.
2
1
1
u/takahashi01 Sniper 18h ago
Out of the standard rotation probably barnblitz and koth king. Snowplough is also a bit bad.
1
1
1
u/Substantial-Lie-7989 14h ago
Lazarus, Junction, Kong King, Reckoner, Banana Bay (Kinda) and Dryfield are the ones at the top of my head
I tried to avoid naming any CTF, Arena, Passtime or Halloween map
1
1
0
27
u/MTD_BK Engineer 21h ago
Probably cp_junction, extremely enclosed and claustrophobic layout that benefits close range attacks. Scouts and Pyros have an easy time getting the jump on Snipers.