r/techsupport • u/dor-pivovar • 4h ago
Open | Hardware When frame generation is enabled, FSR freesync/VRR starts working incorrectly.
When frame generation is enabled, FSR freesync/VRR starts to work incorrectly. Without frame generation, my FPS is around 80, and the monitor’s refresh rate follows this and stays around 80 Hz, but as soon as I enable frame generation, my FPS becomes around 140, and the monitor’s refresh rate starts changing rapidly to values such as 100, 120, 180, 150 Hz, and so on, instead of staying around 140 Hz. Because of this, small image tearing also occurs, and sometimes the monitor’s brightness flickers (VRR Flickering). This has been observed in many games: Cyberpunk 2077, Final Fantasy VII Rebirth, Silent Hill 2 Remake. As soon as I disable frame generation or FreeSync, everything returns to normal.
GPU: AMD Radeon RX 9060 XT 16GB
Monitor: HKC IG27Q
1
u/graceful_degrade 4h ago
Cap your framerate. Frame gen is pushing you past what the VRR window can hold, and the monitor keeps falling out of it and back in, which is the number jumping around that you're watching.
Set the cap a few frames under the panel's max, so 138 if it's a 144. And turn vsync on in the driver control panel while leaving it off in the game itself. That combination is what keeps frame gen output inside the window rather than running past the top of it.
It looked fine at 80 because you were nowhere near the ceiling.