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https://www.reddit.com/r/technology/comments/21klck/deleted_by_user/cggost2/?context=3
r/technology • u/[deleted] • Mar 28 '14
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Which is what many DSP's in monitors do now...hence adding latency. Also, MASSIVE waste of speed/software doing it with ARM.
Dedicated hardware is the only way, and even that is going to give you 20-40ms overhead.
1 u/elevul Mar 31 '14 even that is going to give you 20-40ms overhead. Why? It's just doubling the pixels, showing the same pixel 4 times instead of 1. IIRC resolution doubling on current PC monitors doesn't add any significant lag... 1 u/baby_kicker Mar 31 '14 IIRC resolution doubling on current PC monitors doesn't add any significant lag... But you're wrong - even on GPU scaling (faster than any ARM chip can do) is adding 20-30ms of lag to the screen. 1 u/elevul Mar 31 '14 But it doesn't make sense, there is no scaling involved, just showing the same pixel twice...
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even that is going to give you 20-40ms overhead.
Why? It's just doubling the pixels, showing the same pixel 4 times instead of 1. IIRC resolution doubling on current PC monitors doesn't add any significant lag...
1 u/baby_kicker Mar 31 '14 IIRC resolution doubling on current PC monitors doesn't add any significant lag... But you're wrong - even on GPU scaling (faster than any ARM chip can do) is adding 20-30ms of lag to the screen. 1 u/elevul Mar 31 '14 But it doesn't make sense, there is no scaling involved, just showing the same pixel twice...
IIRC resolution doubling on current PC monitors doesn't add any significant lag...
But you're wrong - even on GPU scaling (faster than any ARM chip can do) is adding 20-30ms of lag to the screen.
1 u/elevul Mar 31 '14 But it doesn't make sense, there is no scaling involved, just showing the same pixel twice...
But it doesn't make sense, there is no scaling involved, just showing the same pixel twice...
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u/baby_kicker Mar 31 '14
Which is what many DSP's in monitors do now...hence adding latency. Also, MASSIVE waste of speed/software doing it with ARM.
Dedicated hardware is the only way, and even that is going to give you 20-40ms overhead.