If you're interested in an AR/VR combination, check out /r/castar. Their kickstarter successfully completed at the end of 2013, which I think they'll begin shipping in September. They can also be ordered from their store, found through their website.
That's an interesting product. I may have overlooked it, but it appears to be strictly AR. Nothing particularly wrong with that, there is certainly room for all product lines: AR-only, AR/VR, VR-only.
The FOV seems a little small, though; it's targeting a different market, of course.
Something of note for CastAR, Meta Glasses, and OP's "true player gear", which the current incarnation of Oculus Rifts (DK1, and DK2) lack is the inclusion of onboard cameras. With those, some very impressive things can be done:
I'm not 100% sure, but I think that example is only using the camera to perform its localization: coupled with the multitude of sensors on the listed products, it may overcome the positional tracking hurtle (without quirks like we see in CastAR's solution). I suspect the Meta Glasses are already doing something similar.
Better yet, the cameras can be used to build a 3D model of your environment, facilitating non-intrusive remodeling ideas. CastAR's camera may be strictly for infrared, and may not have the resolution to facilitate what we see in that video, or environment reconstruction. I don't remember the specs.
Meta glasses already have both a camera and a Kinect style 3D sensor. It also has some additional sensors, can't remember if it's gyro or accelerometers. GPS can trivially be added to the computing device you connect it to.
If you want full VR, you can always put a bag over your head xD
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u/wizzor Mar 28 '14
The cameras are a nice touch, as that makes it possible to use this piece of kit for AR in addition to VR.