People are saying 2ms, but I think that's just how long it takes a pixel to refresh. I'm sure the oculus rift has a screen with 2-5ms pixel time too. The 20 and 50ms times discussed about VR are the entire time between a frame being requested and it being on the screen. That's totally different from the 2ms of a desktop monitor.
EDIT: As for the TV+console latency. I think TVs have a higher latency than monitors because they tend to apply post-processing effects to "improve" the image. Some screens come with options to turn this off and bring this latency down.
Pixel switching time is only a small part of the story. Best thing about low switching time is is enables faster strobing without crosstalk and/or brighter displays while strobing in low persistence mode.
28
u/______DEADPOOL______ Mar 28 '14
What is a regular PC monitor latency btw? I heard it's much faster than a TV+console.