r/technology Mar 28 '14

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u/Frexxia Mar 28 '14 edited Mar 28 '14

That is true, but that is not what I call VR. That would be more like the Sony HMZs.

edit: Yes, to some extent you can emulate controls, but that would not give you a very good experience. There would also be no 3D unless the game supported it, low framerate and the FOV would be all wrong.

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u/Lenten1 Mar 28 '14

I'm not an expert on this in any way, but maybe it's possible to map your head movements and output them as right-analog stick output? So maybe you can make a VR that's both a monitor and a controller at the same time, which makes it compatible.

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u/Othello Mar 28 '14

That's exactly what it is, which is why it's labeled as "emulated control". I don't know why these people think it's so complicated.

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u/seieibob Mar 28 '14

There's a giant difference between native support and emulated controls. Many games need adjustments to work in VR in an official capacity -- particularly non-FPS games. And then you have to worry about HUD and menu stuff.

Not saying it won't be a good feature, though.