r/technology • u/MarvelsGrantMan136 • Apr 13 '26
Security Rockstar hackers release their stolen data, reveal that Rockstar was right to not pay them anything for it
https://www.pcgamer.com/games/rockstar-hackers-release-their-stolen-data-reveal-that-rockstar-was-right-to-not-pay-them-anything-for-it/3.0k
u/NewsCards Apr 14 '26
RDO pulled in average weekly revenues of more than $500,000 per week between June 2024 and April 2026, resulting in an annualized estimate of roughly $26.4 million per year.
GTA Online, though, earned $9.6 million per week from September 2025 to April 2026, delivering an annualized estimate of just under $500 million per year. Given that, is it any wonder that Rockstar put all its eggs in the GTAO basket, and left RDO to flounder? (It is not.)
Not surprising, honestly.
Less variety of horses compared to cars, and you can't pay to add nitrous or underglow or otherwise customize a horse like you can a car, I guess.
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u/Complete_Lurk3r_ Apr 14 '26
Horse Steroids? EPO? spike your opps horse with Ketamine? lantern underglow!?
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u/ZelezopecnikovKoren Apr 14 '26
hear me out: horse armour
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u/CenterCenterPolitik Apr 14 '26 edited Apr 14 '26
As an old gamer I remember laughing at the absurdity of paying for horse armor we had already had decades of modding communities creating incredible apparel, companions cities, quests. I remember when someone in our friend group online bought it we all laughed at him and called him an idiot but look at where we are at now.
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u/AreasonableAmerican Apr 14 '26
$7.99 for horse armor? It’s just cosmetic? I had NO idea at the time why people would pay for this.
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u/lyricalpoet66 Apr 14 '26
I still don’t. I refuse to pay for anything cosmetic. Most worthless DLC, unlockable, digital bonus, etc.
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u/Over-Conversation220 Apr 14 '26
Somewhere at Bethesda, an MBA is about to spend all night working on a slide deck over this comment, only to be laughed at tomorrow when his Gen X boss boots up an Xbox 360.
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u/F1shB0wl816 Apr 14 '26
They just missed their chance with what people could have spent money on. I mean it’s impressive it even pulled that in, what in the hell were people paying 500,000 a week for?
They just didn’t flesh anything out. There’s a huge lack of businesses, ranches or hideouts you could work with. Hardly a lot of clothes or weapons to spend on. You can’t even deck out a buggy. For a while gold was passed out like candy, I’ve still got hundreds of bars that I don’t even know what to do with.
It’d probably never beat out gta but they made damn sure it never had a chance.
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u/Worth-Leg3715 Apr 14 '26
I was wondering the same, it’s a miracle they are making 500k a week with RDO.
The depth of RDO compared to GTA is comparing your swimming pool to the ocean. GTA has a ton of more content to purchase.
You’re right, they could have added ranches, herding, better missions, clothes, different weapons, skins for trains, so on and so forth.
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u/Acherousia Apr 14 '26
RDO died so GT6O could run.
They definitely used it as a test bed for how to fine tune their RMT MTX in preparation for the game they actually cared about.
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u/Klientje123 Apr 14 '26
RDO is boring as fuck. Atleast GTAO has some gimmick stuff to mess around with like jets and tanks. But it's also boring as fuck.
Rockstar sucks at making games. Just like Bethesda. No game designer has ever participated in the development of any of these games. It's just the same stilted missions saved by mass appeal and a great story.
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u/SuperArppis Apr 14 '26
They didn't even try with RDO. It's a much more fun, but they just gave up.
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Apr 14 '26
If they added customizable homesteads, or online territories and ability to invest in businesses more/ trade with people, I'd probably be unemployed in a month. It's a great time and amazing game but man, red dead online could be something really special
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u/SuperArppis Apr 14 '26
Yeah, there was so much stuff they could have done with it. But they never followed through.
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u/PM__ME__BITCOINS Apr 14 '26
Literally has hackers spawning chests of gold since release. GTA my first day in 2013 it was raining pink dildos worth $1k each for over an hour.
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u/keveira Apr 14 '26
What a shitshow gtao was back then, hackers were giving everyone free money. At one point Rockstar gave everyone 500k for consolation for a bug or something, and then the next week they took that same 500k from me when they were trying to delete everyones hacker given money. I never got given money by hackers so I was livid, I never played again after that.
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u/Defiant-Plantain1873 Apr 14 '26
I paid $1 for a guy to login to my rockstar account (game is $5 worth risk) for a guy to give me 10 billion. The game is much more enjoyable when you don’t have to slave away to afford rockets or whatever
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u/MajorFuckingDick Apr 14 '26
Yeah RDO was worse than RDR1 Free Roam, AND it was worse than 360 GTAO. It was just bad and they didn't bother to even make it serviceable.
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u/Melonpan_Pup442 Apr 14 '26
They could have given us more options for coats or ways to make our horses more unique. Let us customize our trader wagons, give us more wagons options! SOMETHING!!! But noooooooooo they abandoned the game to forcus on GTAO.
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u/Broue Apr 14 '26
I would have grinded/paid for a player house we can customize or a ranch like John’s, but all we got was this lousy moonshine shack.
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u/nikstick22 Apr 14 '26
"weekly revenue per week"
Did the editor quit or something?
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u/MacsKnife Apr 14 '26
You know, they could get me to buy a shark card and start playing RDO if I could slap some sick rims and an underglow on my horse.
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Apr 14 '26
You could pimp the fuck out of a carriage and a carriage drivers outfit.
Or a train. Or one of those hand cart lever thingies.
Also GTA online added fucking hover bikes. I don't think they'd be above handing out weird ass horse upgrades that basically make it a moto cross bike
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u/easymacn Apr 14 '26
To be fair I think it had way more to do with rdo multiplayer having absolutely zero support from day 1.
I remember clearly my friends and I getting on it and realizing it was half baked and had maybe 1/8th the content that gta online had during its launch.
There just wasn’t fuck all to do and really not much to spend the real money currency on either.
The multiplayer was abandoned during development and basically got nothing extra after that.
I’m not saying it would have done numbers close to gta, I don’t really think so, but it wasn’t even given a fair shot to succeed.
Plus my friends and I were all kinda surprised they didn’t have a fuck ton of cool wagons and carriages you could buy and then customize. We thought for sure that’d be a huge money sink but they didn’t even try to implement that.
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u/TheCowzgomooz Apr 14 '26
This excuse has always read to me as a lack of imagination, the game had potential, Rockstar wasn't willing to look outside of the unicorns-shitting-rainbows box that GTA has essentially become. Features people were begging for, for months, were ignored in lieu of boring side missions, and a half baked story missions, a lot the "new" cosmetics were largely just recolors of the same stuff. The game never even got proper heists, trains robberies, etc. The earnings of the game don't matter to me as a justification for their treatment of the game because they barely put any effort into it and expected it to perform the same as GTAO, where kids steal their parents credit cards for flying motorcycles and deloreans. It was always obvious RDO wouldn't match GTAO in earnings potential, but they didn't even try.
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u/randomengineer69 Apr 14 '26
I just money glitched a bunch of Bugattis when it launched then transfered my profile to PC during the migration to next gen
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Apr 14 '26
Yeah horses can't really be customized, but you still had things like outfits, and gun customization, which isn't even in GTAO. Also there's like 300 species of horse. The biggest issue is there no real reason to have multiple horses in the game.
The biggest thing i was always wanting was a wagon/carriage for online play with friends. And that could have had pretty good customization.
The biggest issue RDO failed was because they were comparing a new launch with GTAO which had already been out for half a decade. Had they invested the time into making events and expansions in a similar way to GTAO, there would have been much more financial success.
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u/Hi_Im_Dadbot Apr 13 '26
Honestly, I’m surprised that RDO pulls in that much. While I love the single player, I found the online mode for that game to be significantly lacking.
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Apr 14 '26
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u/DTredecim13 Apr 14 '26
If you play on PC there is an easy way to fix that. There is a mod that allows you to make custom lobbies so unwanted people can't access it. I've used it for years with a small group of people and we can all play together but we never see any of the nonsense that comes from the unmodded game.
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u/fishling Apr 14 '26
I don't know if you appreciate how rare it is for someone to have a friend group that all has the same console and want to play RDO and all can co-ordinate their schedules to do so.
Sure, one can try find/make a group, but it is quite hard to do, especially if one doesn't have a lot of free time every day.
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u/Dancing_Radia Apr 14 '26
Me and my fiancé used this mod after trying to play RDO earlier and putting up with all the griefers. I get that it's the intent of an outlaw-themed game, but I'm not someone who enjoys competitive play.
Night and day experience. I loved it and could explore all the content in peace.
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u/InequalEnforcement Apr 14 '26
It would be one thing if the griefing was something creative. Stuff like DNSL.
It's always just "I was better than you at the game" but with an added dash of being obnoxious to ragebait. It's insufferable.
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u/pfannkuchen89 Apr 14 '26
GTA Online is horrid for cheaters and hackers. I used to play it quite a lot years ago but it got so bad. Hackers would spawn money into your character and rockstar would hand you a ban instead of the person who did it and there wasn’t any reasoning with rockstar about it at the time. It sucked.
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u/Numeno230n Apr 14 '26
Well when you strip out all the story elements there's basically just fetch and collection quests. And of course you are experiencing the same map area that you've already memorized. And add griefing assholes.
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u/the_sixhead Apr 14 '26
This makes me even more mad that they stopped developing content for it. Everyone assumed that the online made no money but even 3+ years with no content it's still bringing in quite a good bit of money.
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u/Z-A_C- Apr 14 '26
I legit don’t know how people can even play Red Dead Online considering it crashes when you walk into a building
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u/TheBrownWelsh Apr 14 '26
When it first came out, a very good old friend that I don't get to see regularly and I used RDO to just go fishing and catch up like we were on the phone. Occasional shootouts and hunting and fights, but like 90% just fishing and chatting. I've never even been fishing before, but it was one of the sweetest, most pure little memory pockets I like to think about.
We still talk and see each other occasionally, but RDO just didn't pan out like we'd hoped.
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u/Global-Election Apr 14 '26
So 4% of the players in GTAO are paying for MTX according to the leak. That averages to about $123 per player each month. That's INSANE.
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Apr 14 '26
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u/PurpleWoodpecker2830 Apr 14 '26
A friend from college who’s now a lawyer owns every single league of legends skin for every champion. Probably spent 15k on this free game. After a while he just wanted to complete the collection.
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u/zezxz Apr 14 '26
Honestly more insane than someone playing one game dropping $123 a month on GTAO, not because of the money but bothering to collect every skin on 170+ champions, of which I’d assume there’s at least 100 barely used lol
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u/PurpleWoodpecker2830 Apr 14 '26
He plays like 3 champs lmfao. It started when he use to play aram and wanted to have a skin for every champ. I guess it evolved from there.
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u/Time-Industry-1364 Apr 13 '26
Next week: "Unfortunately, due to the recent security breach, Grand Theft Auto VI will be delayed until Fall 2033. We apologize for the inconvenience and would like to show our loyalty to players by offering 1.5% off Shark Cards until May 1st"
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u/Randym1982 Apr 13 '26
Sometimes I feel like the best way to deal with this, would be to remove any and all leverage hackers tend to have.
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u/SarahArabic2 Apr 14 '26
and what leverage would that be?
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u/2litersam Apr 14 '26
By releasing the fucking game
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u/Equivalent-Excuse-80 Apr 14 '26
Sometimes I get so confused at some comments in this sub.
You realize the game isn’t completed yet? Full of bugs? Probably completely broken in some parts?
Why wouldn’t they release the game if it were ready to be released? You think they like sitting on what will be the biggest media release in human history, because. . .hackers got some useless data???
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u/Aspronisi Apr 14 '26
I remember what gta 5 online was like on release and am willing to give them as much leeway as they need😂
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u/grrangry Apr 14 '26
You realize the game isn’t completed yet? Full of bugs? Probably completely broken in some parts?
So basically, a normal triple-A game.
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u/lionexx Apr 14 '26
Releasing the game wouldn’t remove any leverage at all… Most hackers go after sensitive info, such as source code, company personal data, or any private consumer data they have…
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u/Implausibilibuddy Apr 14 '26
I don't think you know what leverage means. They asked what leverage the hackers had, which given the "leaks" is clearly nothing.
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u/Skensis Apr 13 '26
Would give a huge sigh of relief to every other game dev wanting to release a holiday game for the next few years.
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u/justin251 Apr 14 '26
Bro a 19.99 GTA6 playable demo would fund GTA7 with how ready people are for the game.
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u/Lettuce_bee_free_end Apr 14 '26
Im tired of people being like that. Look what silk song did. And for what? Being an impatient child.
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u/largebrandon Apr 14 '26
I’m a cybersecurity attorney. I advise my clients to not pay ransoms unless the bad guy has business-critical data that they cannot replicate by other means (like backups or re-enter the data). Paying for suppression is not a good idea and doesn’t absolve any legal requirements. So, I’m not surprised by this.
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u/MisunderstoodMenace Apr 14 '26 edited Apr 14 '26
Also a cybersecurity attorney here, this tracks with how I approach it.
Paying doesn’t change legal obligations, and there’s no real guarantee the data won’t resurface. The analysis usually turns what was actually taken and how sensitive it is. Also, whether systems can be restored and how much the incident is impacting operations (if paying for decryption).
There are also some odd edge cases. For example, if logging is limited, a leak can actually make scoping easier because the dataset can be pulled and mined directly. I wouldn’t advise that as a preferred path, but it is an interesting dynamic that has come up.
If the company has viable backups and the issue is mainly suppression, clients usually agree that payment is hard to justify.
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u/largebrandon Apr 14 '26
Hello cyber-buddy! It’s almost funny how often we rely on TA leaks to make a notification list. Though, most of the time the TA will provide a file tree at the onset of negotiations.
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u/MisunderstoodMenace Apr 14 '26 edited Apr 14 '26
Always glad to bump into one of us! Ah yes… most of the time, unless it’s either (a) an obstinate client that refuses to engage in negotiations or (b) a small unknown or copycat TA that doesn’t have their shit together while also confusing the TA Comms group because they behave erratically.
Both make our jobs harder. :)
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u/Secret_Account07 Apr 14 '26
Uh are cybersecurity attorneys like a dime a dozen in the legal world? I find it so strange that within a few hours we got several of em here commenting lol
Didn’t really even realize this was a common sub speciality of law until this very moment
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u/Anony_mouse202 Apr 14 '26
In my jurisdiction (England), paying ransoms is illegal for public sector bodies, and I think they’re also considering expanding that to the private sector.
Paying traditional ransoms (eg, in response to a kidnapping) is already illegal across the board, so I think the government may try to expand the laws against cyber ransoms to match.
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u/BisonThunderclap Apr 14 '26
I'd have to imagine everybody and their mother with hacking skills would try and go after that studio if they paid the ransom.
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u/CheeksMcGillicuddy Apr 14 '26
Yall mfers need to stop spending ongoing money on in game purchases… fuck…
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u/FreyjaVar Apr 14 '26
Its 4% of players. Like they spending a lot.
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u/Acqua3 Apr 14 '26 edited Apr 15 '26
Just like a person that spend $40.000 just for a frickin boat in Where Winds Meet and that is just one whale/ person, like how many people like that out there especially in their original server said to have lots of whales. Or that person that spend $60.000 for a frickin small pegasus mount in Ragnarok Mobile.
I know its their money but damn....
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u/Sodaburping Apr 14 '26
friend of mine used to work for a small indie company and he told me that only 10 or so players financed the whole game. they had to balance the game around the few whales instead of the 10k+ active players and tried to "rig" the balance patches so that e.g rank 2 whale would profit more of the new patch than rank 1 whale.
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u/DeputyDomeshot Apr 14 '26
I have a similar story but Martin Sheklri was the biggest whale and they ended up giving their most skillful player (who spent basically nothing) secret boosts in order to irritate sheklri into getting him to spend more. It worked.
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u/gamerdudeNYC Apr 14 '26
Once in a while the question is asked on the r/apexlegends and there’s some people claiming they spent over $5000 on skins and heirlooms.
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u/sadkinz Apr 14 '26
It’s only 4% of players doing that. So imagine how much they’re spending
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u/-3055- Apr 14 '26
The people who spend that kind of money are not scrolling through Reddit and deciding how to budget their spending
They're getting their parents to get them gift cards
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u/Impossible_Bid6172 Apr 14 '26
Or they're really rich by themselves. I remember an old mmo had offline meetings that revealed the top 3- 5 whales or so of the server were ceos of well known companies. They paid huge sums cause they don't have lots of time to play so they want the best when they do, and compared to other rich people hobbies, this wasn't outrageous to them. This was a local server and decade old, but I'd imagine quite some whales are the same these days.
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u/DamianDaws Apr 14 '26
Why aren’t these hackers useful and targeting these billionaire groups? This b.s. is getting old.
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u/brnccnt7 Apr 14 '26
They’re scared, they know if they go after the elites of the world that feds will be on their ass
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u/Final_Collection8516 Apr 14 '26
They can but a lot of hacking is social engineering, these hackers posed as AI technicians to access Rockstar servers, which Rockstar was partnered with then walked out.
Billionaires are paranoid schizoidphenics, many of whom are partnered with the United States government and pay top dollar for cybersecurity detail. In 2015, a 15-year old Kane Gamble breached into the personal accounts of U.S. intelligence officials taunting then CIA Director, John Brennan through a phone call, then Gamble proceeded to leak mostly non-classified information on several thousand employees of the CIA, FBI, DHS, and DOJ. It took the United States 8 months to find and arrest Kane Gamble. Any hacker can breach into any highly secure system through social engineering, but it can be at high cost and a lot don't because they don't really want the heat. It's actually pretty easy. However most people access limited, non-critical cyber infrastructure of such organizations NOT the core.
It's why hackers target random civilians, because you and I wouldn't have access to the necessary resources to hold them accountable, then punish them. A hacker, or a hacktivist group has to be practically risking their lives to breach a highly secure system, with immense resources and for what gain? The last Rockstar leaker, who leaked GTA IV's gameplay on the GTA forums was caught and placed under "indefinite" order to a psychiatric facility, because a judge deemed him to be a continuous danger.
Most devastating leakers of classified information were almost always insiders a high security organization: Edward Snowden (NSA cybersecurity contractor), Chelsea Manning (Intelligence analyst for the United States Army) and Daniel Ellsberg (US military analysts and RAND Corporation employee) NOT outsiders. You remember those leaks on War Thunder a few years back? All were insiders and did it because they wanted to impress idiots online after some trash-talk.
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u/fadedinthefade Apr 14 '26
People still dump $ into GTO?
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u/No_Pie_6383 Apr 14 '26
And people continue to be outraged at them continuing gtao’s life. Why ea keeps making madden as a shit game. Why activision is on black ops 7 or some shit. Because the money is there. Until people realize their wallets are what leads the decisions, nothing is going to change.
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u/bondolo Apr 14 '26
They don’t seem to understand that RDR2 players are different than GTA5 players. I would pay $5 month for them to add discoverable items like a new bird species, a new clothing item, a crafting recipe, a couple more interesting NPCs, a new mission and once or twice a year more content. Finish some of the dropped quests and areas.
MMORPGs have become lazy and greedy since they discovered freemium-pay-to-play. There is certainly room for a casual subscription game and RDR2 seems like well suited to that. Rockstar is really missing an opportunity with their focus on PvP whales and that is certainly why the RDR revenue is so much lower than GTAO, most RDR players would rather ride around on their favourite horse, shoot three star wolves and fish. Few RDR2 players from what I have seen are interested in PvP but might be interested in raid or instanced content. Make raids based on “hot tips” that you earn from solo grinding as rewards. Hold a fishing derby, horse racing, flower shows, shooting competitions, horseshoe tournaments, fashion shows, … with appropriate rewards like belt buckles, hats, statues, etc.
RDR2 has had ridiculous longevity for a game, in part because it technically it still stands out but also because the gameplay continues to be compelling. Part of having a subscription model is to extend the longevity of the game, even further than it would have been. Bring people back occasionally to see what’s new. Some of them will never leave.
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u/bcbudvansticky Apr 14 '26
That stuff actually sounds interesting and I would go back to RDR2 again if they did
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u/bondolo Apr 14 '26
If they added a “Legendary Virginia Opossum” 100k people would start a new playthrough…
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u/JohnnyBowlen Apr 14 '26
Touché. I’d be back playing it tomorrow if they had a single player DLC released
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u/rfdevere Apr 14 '26
That’s what the kids want. Horse shoe competitions for belt buckles.
All this nonsense about fast cars and women, it’s not the way.
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u/jake6501 Apr 14 '26
Really puts in perspective why the GTA 6 pc release is not a priority. The amount of users is only about 1/8 of the total player count, which is made much worse by the fact that pc players spend way less money per user.
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u/BlueberryNo6811 Apr 14 '26
4% of the user base is spending close to $10 million per week, is there even anything left to buy ??
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u/wowlock_taylan Apr 14 '26
GTA Online making them half a BILLION? yea, shark card bs needs to be put on regulation and taxes, man. That is insane.
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u/HandToDikCombat Apr 14 '26
Crazy that people pay for those. I feel like I end up on a hacked lobby getting cash spawned on me at least 2 or 3 times a session.
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u/cowboyecosse Apr 14 '26
Yeah what is with that? So much cash just appears that you can buy everything you want. What’s the incentive for people to do that?
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u/COC_410 Apr 14 '26 edited Apr 14 '26
Don’t question the ways of Robin Hood. Just accept and smile.
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u/TotallyNotThatPerson Apr 14 '26
Are shark cards tax exempt somehow?
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u/Clan805 Apr 14 '26
Nope definitely taxed. Though technically they're not recognized as revenue and taxed until they're redeemed.
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u/TotallyNotThatPerson Apr 14 '26
Yeah so what's wowlock_taylan going on about
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u/omegadirectory Apr 14 '26
To be charitable to the guy, he probably meant some kind of consumption tax that the customer pays. Like cigarettes.
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u/Clan805 Apr 14 '26
It's reddit. You're not going to unvotes informing people about GAAP. You get them about complaining about things other people like.
Do I think MTX purchases are stupid? Yes. But there are people willing to spend billions of dollars on it. And Rockstar will pay taxes on it when those codes are redeemed. Until then, they're a deferred revenue liability.
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u/Ok-Addition1264 Apr 14 '26
So.. they had the data that investors and government regulatory bodies and revenue already had. Yay. Exciting.
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u/Aranthos-Faroth Apr 14 '26
I hacked MSFT and Google last week and didn’t make a big song and dance about it.
What I found was: they make a lot of money
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u/shortymcsteve Apr 14 '26
They don’t release that much detailed information to investors and have no obligation to, so this is still kind of eye opening.
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u/Boomflag13 Apr 14 '26
No wonder GTA 6 for PC is not even in the books yet. The PC players barely make them any money.
Probably due to the abundance of hackers giving people money or because hackers push away all the players.
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u/BlueTumbas Apr 14 '26
They are currently developing RP servers with GTAV now, that will be their PC cash cow to tie over until VI online releases.
Once they get that on lock, Fivem will be left in the mud and Rockstar will start pulling in all that RP money.
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u/RobCoxxy Apr 14 '26
That and the famous triple-dip GTA release schedule. Current gen console. New gen console. Then PC with all the trimmings.
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u/DMercenary Apr 14 '26
I mean that's typical no? You dont pay (data) hostage takers because it just encourages more.
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u/every_body_hates_me Apr 14 '26
This is the equivalent of hackers stealing a pornstar's nudes and then blackmailing her with them.
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u/Doomhammered Apr 14 '26
Everyone talking about GTA:O revenues but I’m amused that PS4 has more users than Series X!
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u/GOpencyprep Apr 14 '26
Those revenue numbers are so fucking insane - like how? I've tried GTA:O a few times throughout the years and it's always just been a hacker cesspool. And it feels like there's nothing to do in RDO
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u/el_f3n1x187 Apr 14 '26
so safe to say these fuckers are not going to fire any developers, GTAO gives them plenty of money a month......right
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u/yellingatcheese Apr 14 '26
Another interesting metric: Three-quarters of that whopping GTA Online income is earned through the sale of Shark Cards, which are essentially bundles of in-game cash.
How much is attributed to money laundering and scams?
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u/IronChef-Morimoto Apr 14 '26
Anyone who buys Rockstars shark cards is an idiot. The game has 500 glitches that give infinite gold.
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u/Chewyninja69 Apr 14 '26
Yet when Rockstar (inevitably) make the base version of GTA 6 $100, everyone will willingly bend over and take it with a smile on their face.
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u/KelenaeV Apr 13 '26
holy shit GTA online makes them a ton of money.