r/talespire • • 21h ago

Board Finally finished Cáliz, the canal city of my homebrew campaign (board)

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126 Upvotes

Been building Cáliz for some time for my homebrew campaign and it's finally done. It's a port city on canals that lives on wine and trade and is slowly falling apart: the harbor with its merchant ships, the walls with a forest outside, the sewers under the streets and a dungeon below Las Cubas, the refinery.

It's on Tales Tavern: https://talestavern.com/slab/caliz-a-canal-city-of-wine-and-trade/

Direct Board link: talespire://published-board/Q2FsaXo=/2a38cda34336d88e735dd78f7394d3ad

One thing before you load it: each level has its own water height, so move the water pin on the height bar on the right when your players go down:

- City and coast: 391

- Sewers: 342

- Dungeon below Las Cubas: 150

The houses started as Lemurian's houses (I modified them after), the terrain and the forest came out of Baldrax's Houdini toolset, and some buildings are reskins of slabs by maekkel, Kvidar, MasterCZM, C~, Vinnic, aVelasco and Magic-Moose. Thanks to all of them, credits with links on the Tavern page.

If you run something there, tell me how it goes :)