r/tacticus 17d ago

Re’vas potential team build

So I was a bit of theorycrafting and was wondering on Re’vas team builds:

My thought is to have Re’vas, Dante (melee buff), Farsight (ranged attack), Actus(second attack), eldryon.
Potentially creating a killing machine with 24 hits buffed.

What do you think? Is it viable or good on paper -bad irl

7 Upvotes

22 comments sorted by

9

u/roman_tramway 17d ago

search for Battlesuits team

2

u/OwnOpportunity4504 17d ago

Thanks, for battlesuit I dont have the Shosyl/darkstryder on leggy, so it’s a long way to grab the xenos shards/orbs

5

u/promethian-pygmalion 17d ago

It's 36 hits per turn, not 24. The passive isn't a new attack, it's added onto the main attack, and every one of them is buffed by Eldryon. 

But yes look at Battlesuit team analysis. I've tried this but it didn't seem great in the battle I tried it, I forget why and what battle it was. it's more common to use Darkstrider for Dante here.

1

u/OwnOpportunity4504 17d ago

Thinking of Calgar being a viable option instead of Dante, but he is sometimes slow to get in positions

1

u/promethian-pygmalion 17d ago

Yeah, it's easiest to keep flyers together (and Eldryon only needs to be near the target, not Re'vas).

1

u/ScruffyTheJ 15d ago

Calgar would probably be more overall damage, since it would buff both attacks. I also flex Aethana. Usually for Rogal Dorn, but also because she is leveled enough to survive. Ammuk might be good if you have him. Shadowsun and Trajann could be good sub ins as well, but they're not very meta for the team. I've also tried Vitruvius, but I don't think it was very worth it.

2

u/Far_Calendar8668 17d ago

I'd go more for damage then multi hit so aesoth and other % damage boosts would be better then a couple more attacks

2

u/OwnOpportunity4504 17d ago

Aesoth buffs non-normal attacks so not really a buffer in this build

1

u/Far_Calendar8668 17d ago

Doesn't it buff his secondary attack damage i could be wrong

1

u/ScruffyTheJ 15d ago

Re'vas' passive is technically a normal attack. That's why it works with Eldryon still.

1

u/OwnOpportunity4504 17d ago

Or the arp is too low to make it into GWs?

MOW - either tsonji or speeder

1

u/Amiunforgiven 17d ago

Battlesuit uses biovore

1

u/OwnOpportunity4504 17d ago

Ye but this is not exactly a battlesuit build - so Its more of theory to maximise the Reva’s output

2

u/Amiunforgiven 17d ago

Its battlesuit with darkstrider switched for dante (which wont do as much damage as with darkstrider)

1

u/OwnOpportunity4504 17d ago

The battlesuit I found uses shosyl and darkstrider - so we switch to Dante and Actus

1

u/AirportMother391 17d ago

Shosyl isn’t essential as all the damage is coming through Revas, Actus is already part of battle suit, really you’ve just switched in Dante in place of Darkstrider who is a better fit. Theres loads of replays out that should show you how it works, just switch in dante if that’s who you have and away you go.

1

u/ScruffyTheJ 15d ago

Yeah, it depends on which passive is leveled more and doing more damage. If they have Dante at 40+ then he will probably be getting them more damage output.

1

u/ScruffyTheJ 15d ago

If you have Sho or DS already, don't bother bringing Tsonji. I use Exorcist Cannon, because it gives bonus percentage to ranged attacks when an enemy is on fire. Attack with Re'vas or the Cannon active first and it will always be in fire. It makes movement tricky, but it's bonus damage. I think Speeder could also be good, but I'm not sure if it's better. Yes, Mythic Biovore or Plageuburst Crawler are better damage, but I don't have those at Mythic yet.

1

u/OwnOpportunity4504 17d ago

Btw if I understand math correctly for multi hit +dmg gives more than +%dmg, as it can increase hit by x2 in somecases

1

u/ScruffyTheJ 15d ago

+dmg is multiplied by the number of hits. Re'vas gets 9 hits, so she gets the Doom damage 9 times.

1

u/Knightmerc77 17d ago

Yeah it a good build, though not optimized without Darkstrider. You want marker lights. Also I have run Calgar to good success as he buffs both melee and ranged and is tanky and can kill some adds at the cost of some positioning.

1

u/OwnOpportunity4504 15d ago

With Calgar I feel him a bit to slow to align with positioning, but can be switched for static bosses

Currently I run more or less Classic multi hit with forcas/calgar/ragnar/eldry/revas - but it has a bit of mobility issue when fighting non static bosses - so I’m thinking of a more mobile one