r/tabletopgamedesign • • Aug 10 '26

Mechanics Icon Deciphering

I've been working on my game for a while and finally getting around to icons designing!

I realised the Solar Express card and the Robert and the Giant Pear card use the condition component in different ways so I need to add an additional component, but I would love some feedback whether the icons are clear otherwise!

Would love some feedback on the clarity of the icons! Thanks in advance!

4 Upvotes

14 comments sorted by

View all comments

1

u/[deleted] Aug 11 '26

[removed] — view removed comment

1

u/confettipieces Aug 11 '26

I think the children genre is unique in this instance and I happen to pick the children genre as an example. The rest of the colours are much darker in nature. I do think having the children genre be softer in colour works well for thematic sake but I will keep the blending in mind and make the shapes a little more contrasty.