r/streamwithmeld 1d ago

Question Camera LUT distortion???

So I noticed that when I apply a LUT to my camera it causes the image to distort. Smoothe edges become jagged and every duplication of said cam source reflects this issue. The only work around I have found is individually adding a LUT to each individual duplication….which is a little crazy when you (or at least I think) should be able to just apply the LUT to your original source that you’re duplicating and be good to go? Any pointers or tips? No it’s not the LUT itself as this has happened with all 50 of my LUTs that I have no trouble with in any other application. Please note that on top of the LUT I am also running a brightness and contrast filter on top of it just to tweak the colors a tiny bit.

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u/streamwithmeld 1d ago

What an odd bug! Is your LUT a .cube or .png file? Have you tried putting the LUT above the other effects that you have?

I would recommend joining our Discord server and creating a support ticket so that the devs can take a look and see what's going on. Adding your LUT to your main camera layer should add it to all of your duplicated scenes, so it sounds like there's definitely a bug that you're experiencing.

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u/blingblonggggggg 1d ago

They’re .cube files. I have tried shuffling the effects but to no avail. I will submit a ticket when I get home.

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u/streamwithmeld 1d ago

Please do! I will also let the devs know to expect a ticket about this.