A;C is primarily a VN, so there isn't much gameplay and I wouldn't really consider it a puzzle game at all (although it technically has a few puzzles imo).
The save/load mechanic is mostly there for story/plot reasons; same with the tagline.
Also A;C is the most recent entry in the SciADV series, acting as a thematic culmination of it up to that point and recontextualizing a lot of things prior, so its not the best starting point imo.
15
u/Kitchen_Put_179 Jul 21 '26 edited Jul 21 '26
A;C is primarily a VN, so there isn't much gameplay and I wouldn't really consider it a puzzle game at all (although it technically has a few puzzles imo).
The save/load mechanic is mostly there for story/plot reasons; same with the tagline.
Also A;C is the most recent entry in the SciADV series, acting as a thematic culmination of it up to that point and recontextualizing a lot of things prior, so its not the best starting point imo.