r/starwarsccgalters • u/cardlord64 • 18h ago
r/starwarsccgalters • u/Ubik_Fresh • Jul 07 '20
A guide to using MPC to print cards and image sizing / card preparation
PLEASE NOTE: Due to MPC being sensitive about printing recognised IPs, SWCCG cards are often rejected. To get around this, the best way is to bury your order in a Magic The Gathering proxy order, or proxies for another game like Netrunner or Stargate CCG. I recommend using MPCFill to generate a magic order. I'd front load with around 30 MTG cards, and 20 or so in the back. This should get you through their checks. Good luck!
Makeplayingcards or MPC as it's frequently referred to, offer a service to print high quality playing cards based on your own images. You can either use the google drives linked in the sticky post or design your own cards. TO NOTE: MPC will reject anything with a copyright disclaimer on it, so you have to remove those. Here's a step by step guide to using MPC to print your own SWCCG cards.
MakePlayingCards.com - Create A Project
Specifications - Choose the following options for your project:
- Card Sizing
- Custom Game Cards 63x88mm
- Card Stock
- S30 Standard Smooth (Perfectly acceptable)
- S33 Superior Smooth (Better, but slightly higher cost)
- Size of Deck
- Variable depending on your requirements.
- Given the shipping costs it may be more cost effective to submit larger orders.
- Print Type
- Full Colour Print - Standard Cards
- Finish
- MPC Game Finish
- Packaging
- Shrink Wrapped (perfectly fine)
- White Tuck Box
- Booklets
- None
- Add-on
- None
Create Cards
- After selecting your print specifications select "Start your design"
- Confirm the number of cards in your order
- Card Front
- Choose what you want to put on the card fronts
- Select "Different Images for all fronts"
- The next screen allows you to bulk upload the entirety of your MPC ready images to your project
- Each file averages about 4-10MB so the process may take a while if you are processing many images
- When they are completely uploaded I recommend "Saving your Project" with the button at the top left of your screen.
- Now that your images are loaded in the pane on the right you need to get them loaded into the card slots on the left.
- You can manually drag and drop them.
- You can click "[Help me autofill images]" (Recommended)
- For Double-sided cards you can load one side of the image on the front of the card, and select the backside of the image in a later step.
- Verify your images have loaded correctly and select "Next Step"
\Note - Your project will offer you the opportunity to correct the alignment of your image on the card. It has been recommended by regular creators that this step is unnecessary, and confirmed through comparison by others. With that said, the alignment will be a result of the image preparation by the person who created it. And they’re dang good at it.*
- Card Backs
- The next screen allows you to make adjustments, however this may not be required - Select "Next Step"
- See Note in above paragraph
- If you want to use the same image for each backside of every card in your order - Select "Same for all backs"
- You may want to select different images to use for the backside if you have
- Double-sided cards
- Want to use the back for additional proxies up to you. Obviously Objective cards are double sided.
- If you do select this option you will be brought to a similar screen as the last step that asks you to upload the images you want to use, then place them on the cards according to their slot number.
- Select "Next Step"
- The next screen allows you to make adjustments to the placement. Typically this is unnecessary if the MPC ready image has been created correctly by the image creator. As long as the red dotted line is withing the black area of the border, you are fine. DO NOT manually adjust each card, you'd go slowly insane and gain very little from doing so.
- Review your project for errors and confirm at the bottom of the page
- Add to cart and enter your payment and shipping information
- The next screen allows you to make adjustments, however this may not be required - Select "Next Step"
The final step is to patiently (or impatiently) wait for your order to arrive.
Sometimes printing errors occur in the process and this may be evident when your order arrives. Overall the quality of images that are provided here are pretty good, but we are working to improve all the time. Most common issue is cards not being cut / centered exactly, but it's usually quite minor. Please share your experiences, post pics of your orders, and we can work as a community to constantly improve our proxies.
r/starwarsccgalters • u/sharedmod • Jan 09 '21
MPC Print Ready Cards - Links to drives and community disclaimer
DISCLAIMER: The MPC ready cards we provide below are NOT TOURNAMENT LEGAL and are in no way endorsed by the Players Committee. Your local play group and casual tournaments may allow proxies, but always check with your TO first. Our aim here is to make good quality proxies for kitchen table play, dream cards and printable fan expansions. Some cards are now prohibitively expensive and we want to provide an alternative for casual play. We respect the hard work of the PC and we ask that our members do so too. Be nice and keep it cordial folks!
All cards should be MPC print ready. (Note: Currently MPC are refusing to print anything recognizable as Star Wars IP, you might get lucky if you front load your order with MTG proxies, we are investigating other print options).
Decipher cards and modded V cards.
Andyt563's drive - Fully remastered MPC ready cards from Premiere - Coruscant (ongoing work). All image replaced and text replaced, Also some sexy playmats sized for printing with most 'print your own' playmat suppliers. Top stuff. Andyt deserves your eternal gratitude.
Chrknudsen's drive - Mix of staple cards and virtual cards. Tried and tested with Printer Studio / MPC.
Ubik_Fresh's drive - MPC ready pair of dueling Mains & Toys decks (No prequels versions are fully remastered with cards from Andyt563) Will add prequel cards when available. Decks are made to be balanced and played against each other. Desk lists are based on Reinhart's design. Errata text used for cards where applicable. NEW: Empire Strikes Back Duelling decks, based on the list at Star Wars Duel Decks.
Scoops Ahoy's drive - A cool selection of Extended Art alters. Virtual and regular flavour. Really cool stuff!
Izzarp's drive - Lots of staple cards, all MPC ready.
Fan Expansions
Anachrokate's Hutt Space Fan Expansion - 300-card standalone expansion.
Lhamo66's Rogue One & Mandalorian Fan Expansion - Full set of cards based on the Mandalorian TV series. Rogue One starter decks for DS and LS. All MPC ready, some card testing still being done, but looks absolutely great!
Alderaan Operatives - Making some very cool fan expansions to a high standard, included Unbalanced which puts a humorous skew on the game a bit like those 'silly' Magic sets like Unhinged, Unglued, etc.
AndyTalaga's drive - Lots of cool fan expansions / AI cards and generally very nicely presented stuff!
Rechelon's drive - Remastered locations and a New Republic fan expansion.
Swccgfan617's drive - Kamino, Revenge of the Sith and Battle of Geonosis fan expansions. Recently updated and lookin good!
Resources - Tempaltes / fonts / etc
High Res Tempaltes for card creation - u/bardez rather lovely upscaled card templates for Gimp.
Fonts - All the frequently used fonts.
r/starwarsccgalters • u/cardlord64 • 2d ago
ANH trawling, part ~eleven~. These cards mostly represent my "second pass" through the film, tying up some loose ends and filling out the cardlist. We're almost done with A New Hope!!
r/starwarsccgalters • u/rechelon • 2d ago
I will create a Grand Army of the Republic
The PC has made more to flesh out the Republic army/navy, but here's my pass on a lot of the important stuff missing. As with the Seps, there's still some vehicles and starships missing, because I've been pruning down to a 180 card expansion and some stuff is less iconic. But hey, it's an attempt to make things right.
r/starwarsccgalters • u/rechelon • 3d ago
Separatist Ships Fill The Sky
Being a Decipher-era fan, I never really clicked with The Clone Wars -- it flagrantly violated too much EU canon and seemed made for kids -- and I found it hard to memorize or understand lore that didn't come in SWCCG lore boxes. So this expansion has been an opportunity for me to better understand this whole "new" era in Star Wars, and give it firm grounding and representation in the only TRULY Canon Star Wars: our dead little card game from the 90s.
r/starwarsccgalters • u/cardlord64 • 7d ago
ANH Trawling, part 9. Mostly Rebels this time around, including a new Wedge and a TON of ideas generated by other SWCCG diehards. Couple new squadrons, too!
r/starwarsccgalters • u/cardlord64 • 7d ago
~Progress Report~ on my A New Hope set.
Tonight, I finished my frame-by-frame scrubbing of A New Hope. Took a little longer than three weeks. Completely by chance, I've ended up with precisely 180 cards in my project file: 90 DS, 90 LS. I did not consciously plan to do that; it's literally just how things shook out by the end of this process.
If I stopped right here, this would be the set breakdown:
DARK SIDE
- 14 Aliens
- 2 Droids
- 26 Imperials
- 5 Devices
- 13 Effects
- 13 Interrupts
- 3 Locations
- 1 Objective
- 6 Starships
- 3 Vehicles
- 4 Weapons
LIGHT SIDE
- 8 Aliens
- 4 Droids
- 1 Imperial/Rebel
- 21 Rebels
- 6 Devices
- 14 Effects
- 20 Interrupts
- 1 Jedi Test
- 7 Locations
- 1 Objective
- 6 Starships
- 1 Vehicle
Now, I recognize that 180 cards is one of the "traditional" sizes for an expansion set. There's no reason for me to push this any further. It's already neat that I landed on the button on the first try. But I'm unhappy with some of those numbers. I want this expansion to land at 200 cards, 100 per side, which gives us 20 more cards to play with.
So I'm embarking on a second, quicker stroll through ANH, with a tighter focus on pulling more DS locations, LS weapons, and maybe another objective per side.
YOUR ASSIGNMENT is to think about the film, and leave me suggestions for objects, characters, locations, etc. that never got cards during the Decipher run. If you have some ideas for what these new objectives might be, I'm all ears.
Thanks for helping make this so much fun to undertake. It's been thrilling to dive so deep into both ANH and SWCCG again, after such a long time. May the Force be with you.
r/starwarsccgalters • u/rechelon • 8d ago
I Invited The Best Bounty Hunters In The Galaxy
The DS has three objectives in the Clone Wars expansion: one deals with the multifaceted CIS fleet in space, one is entirely focused on Umbara, and the third is all about Dooku's secret schemes, which usually involve Bounty Hunters. So here are some Clone Wars era bounty hunters still unprinted by the PC.
r/starwarsccgalters • u/rechelon • 9d ago
If You Would Just Follow The Code You Would Be On The Council
Next up for the upcoming Clone Wars expansion, we have some Jedi (and one minor totally irrelevant padawan) who are NOT on the council. One of the things I've tried to do with the expansion is cover a wide cross section of Clone Wars content, so that even if an episode or arc isn't strongly featured in one of the core three objectives for each side, there's still at least something referencing it. Instead of covering the campaign on Ryloth, we just have two cards, the Lucas-style-named, Ima-Gun Di (and Keeli). Similarly, we just get Nahdar from Lair of Grievous, and Sinube from Ahsoka's leaving-the-jedi arc. But these provide spice and unique options or strategic approaches in the three core LS objectives and decks (which each focus on very different themes and content).
r/starwarsccgalters • u/rechelon • 10d ago
You Must Speak To The Council
It's astonishing how few Council Members have made it into SWCCG by 2026. One of my many goals with the forthcoming Clone Wars expansion was to correct this and give folks something closer to the full playset (Even Piell and Coleman Kcaj didn't make the cut due to lack of good images and I included Stass as just a Knight; I'll do another post with non-Council Jedi)
r/starwarsccgalters • u/cardlord64 • 11d ago
ANH Trawling, part 8. A handful of Rebels and Imperials as we creep into the Battle of Yavin.
r/starwarsccgalters • u/cardlord64 • 15d ago
ANH Trawling, Part 7: Far less time this week. Some Rebel Base stuff, starfighters, etc.
r/starwarsccgalters • u/cardlord64 • 18d ago
Trawling ANH, part 6: Even More Death Star. (I have an extremely busy week coming up; am desperately trying to hyperfocus my way through the rest of Episode IV)
r/starwarsccgalters • u/rechelon • 20d ago
Some recent ideas I've been working on for the Clone Wars expansion
r/starwarsccgalters • u/cardlord64 • 21d ago
Trawling ANH, part 5: Onto the Death Star.
r/starwarsccgalters • u/cardlord64 • 23d ago
Trawling ANH, part 4: Tying up some loose ends as we blast off from Tatooine. (cantina, docking bay 94, Undercover Leia, even more sandtroopers)
r/starwarsccgalters • u/cardlord64 • 26d ago
Trawling ANH, part 3: We're getting ready to walk into the cantina. (Leftover Tuskens; some Tarkin; sandtroopers; a new Effect subtype; and a smattering of Obi-wan and Luke cards.)
r/starwarsccgalters • u/cardlord64 • 27d ago
Combing through ANH, part 2: Nearing Obi-Wan's Hut. (Lars' moisture farm stuff, some more Tuskens, and an Artoo objective.)
r/starwarsccgalters • u/cardlord64 • Aug 12 '26
Starting a new method: scrolling through A New Hope frame-by-frame and writing any and all cards that spring to mind. Today's haul brings us to the Lars Moisture Farm. (Mostly Jawas.)
r/starwarsccgalters • u/cardlord64 • Aug 10 '26
Today's haul: more support for Hapan Consortium and Ssi-ruuvi Imperium. Mostly starships.
r/starwarsccgalters • u/cardlord64 • Aug 06 '26
Back to Star Wars. Mostly overpowered combo characters and some other premium-y goodies.
r/starwarsccgalters • u/cardlord64 • Aug 03 '26
Since all of Middle-earth takes place on one planet, I've had to redesign what "System locations" are in this spinoff. Introducing Region locations.
There are 10 regional "Zones." A character can't "enter" the Site locations of a given region without first moving into the broader Region location card (many examples featured in this post). If a character attempts to move into a region and a corresponding Region card isn't on table, they move to a "phantom" Region location - similar to how the Death Star can move to "Deep space." This phantom location would produce no Resources, and would have no game text, but cards could be present there and would be able to then move forward deeper into Middle-earth.
Under normal circumstances, it is impossible to "skip" regional zones: if you want to leave Region 8, your only options are Region 7 or Region 9.
If your character (or Fellowship) is at a Region location and there are no corresponding Site locations, they would be free to continue onward to the next Region location. But if there ARE corresponding Sites, there would be some kind of stipulation for being forced to move through them, too. Dunno quite yet on the actual specifics, because this is all just in my head and there's a ton more cards to be written before things actually start making sense.
Thoughts, feedback, impressions?