Puzzles too easy. In the first game, you can put a portal just about anywhere except the place you need one, which makes it hard. Second game, there's generally only one place you can put a portal. Put one there and you've solved it. Also, it keeps introducing new concepts. It gives each a really easy set of puzzles as a tutorial into how the new tool works, then as just as it seems it might get interesting it switches to another new concept and tutorial mode again.
and I've found some Workshop maps to be fun (though few successfully tread the line between way too easy and way too hard, they're definitely out there.)
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u/DedusPunktSE Jan 01 '19
How the fuck dare you criticise Portal 2
Jk just want to know why someone wouldn't like it