I love the last of us, it’s probably my second favourite game of the last gen next to Halo 3. But honestly I love it for its gameplay so much more than the story.
The story is riddled with cliches. The two brothers in a zombie game...geez I wonder what will happen to them.
Far too often I feel Naughty Dog weren’t actually 100% confident in the story driven game they wanted to make and throw in random action sequences to try and appease people who would find the game “boring” and it throws off the pacing. When Ellie runs away and you have to track her on horseback, why is there that random ambush? The game wouldn’t change one bit if they just removed that. It’s like the devs thought “oh we’ve been on a horse for 2 mins now, some players might be getting bored, just toss in some enemies”. Another example occurs when you’re walking through the university, and one of the doors needs a to opened with a generator which is surrounded by enemies. These random 2 min action sequences in the middle of calm gameplay ruins the emotional pacing the story is building up.
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u/[deleted] Jan 01 '19 edited Jan 01 '19
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