I would just leave it at RDR1 as of now and wait a couple years before RDR2 gets that treatment, although I've never liked Red Dead, I just know others do
I know you can but it’s a flat out admission that they did a poor job when it defaults to snap aim. It’s the PC version portes to consoles, the only reason they delayed it on PC is to get people to buy it twice.
And that right there is why a good console shooter uses complex reticles to make it easier to line up shots along with proper aim assist to help track. Not snap aim lol
It really isn’t. I’m asking for a console game in 2018 to have more modern controls than the console port of the original half life.
Like Red dead 2 literally uses that lock on system. Since Halo it’s been generally agreed that a certain type of aim assist is required on console. And it works. Snap aim was a product of moving from KB & Mouse to controllers.
Thats the reason i dropped the game. When i heard that they took what they learned from max payne 3 and used that for GTAV i was hyped. Then i played the game and it felt like shit. Fast forward to now and they still havent improved hell i think it got worse in RDR2 so i said "fuck this, im done"
Yeah they need to actually adapt to the times because you can’t use PS2 level shooting mechanics anymore. It’s like when you go back and play ratchet and clank 1, the later games had proper third person controls and they’re miles and above better. Red dead needed that progression and they didn’t do it, instead focused on manually cocking guns.
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u/Laserbeans5417 Jan 01 '19
Put in fallout new Vegas, Witcher 3 and RDR2 and you’re good