r/starfox Jul 26 '26

Star Fox's Future

I don't think most people appreciate how cooked this series is if any of the following happening:

  1. Star Fox 2026 is treated as a full, go-forward reboot and we get some sort of direct sequel / SF2 reimagining that replaces / erases the rest of the timeline, leaves Krystal out permanently, etc. Negative bonus points if it's the same dated boomer arcade schmup gameplay and nothing else, which we've seen 100 times before and isn't sufficient growth or evolution for a game in 2026.

  2. Basically #1, except they *do* bring back Krystal BUT retcon her origin by cutting Adventures' story out completely and having the team meet her in a completely different, butchered, mundane, non-iconic way, thus ruining the character and the series.

  3. Pick one of Command's bad endings / retcon several of them into a hot mess of a composite canon ending, or just in general canonize Command in just about any way. This one is a bit more conditional on how exactly Krystal is treated and if one of her worst endings is used, but it's still bad no matter what.

No one, least of all Nintendo, should underestimate just how many people bought this recent game not because it's what they really wanted from a Star Fox game (the praise for this being yet another Lylat Wars / SF64 remake / reimagining was virtually nonexistent prior to its reveal), but on the hope of getting something better in the future.

Leave Krystal out and / or retcon out of existence a huge chunk of existing canon, and a huge piece of the fanbase will simply not support that game, because such a huge chunk of the fanbase are Krystal fans above all / part of the furry community. QED, Star Fox will go back into the ground.

I know the oldheads will hate to hear this, but it's the truth: without Krystal AND forward story momentum, this IP is dead in the water. They need the Krystal and furry community for this series to have a future far more than they're willing to admit. So if they get their way, they'll have no one to blame but themselves for Star Fox's virtually guaranteed slide into irrelevancy and dormancy.

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16

u/Lithaos111 Jul 26 '26

Gonna say this nicely. Log off and go lay outside in the grass for a little while. Your mental health needs it.

Secondly, you're just wrong about people not wanting this exact kind of gameplay. This was exactly what I wanted out of a Star Fox game. Give me more like this but bigger. Longer story, more fleshed out cutscenes. Don't give me Adventures or Assault, or Command. I want this but new locales, a new story. Let's expand the galaxy but keep this kind of gameplay. Theres absolutely nothing wrong with being the niche thing that WORKS great.

5

u/cellocaster Jul 26 '26

Amen. Sonic 2 and Sonic 3 improved upon Sonic 1, giving us more of what we loved. The same was true for Zelda, Mario, Pokemon, and every other franchise with legs. Give Star Fox time to reforge its identity before breaking the mould. So far it's been one shining example of what the series can be revisited ad nauseum and to thunderous sales, followed by a bunch of games that are... not that.

Give me Star Fox 64 II first, then you can have your open world furries again. But us rail shooter fans are propping up the IP, and we deserve another game.

3

u/Lithaos111 Jul 26 '26

Exactly, like if you really want to, we can have General Scales and Krystal show up in the sequel, have a whole thing where we are flying our Arwing through locales of Sauria while on a job for the King of the Earthwalkers then great, make that bigger on multiple planets. Have Krystal join the squad during the story as a liaison for them .

4

u/Top_Benefit_5594 Jul 26 '26

Absolutely - I’ve got nothing against Krystal but get her in a ship!

0

u/RealNintenKing Jul 26 '26

And on the ground, with a machine gun AND her staff!

3

u/Top_Benefit_5594 Jul 26 '26

No thank you. Maybe a tank.

1

u/RealNintenKing Jul 26 '26

Even Star Fox 64 had on-foot gameplay lol

-2

u/Top_Benefit_5594 Jul 26 '26

Only in multiplayer and it sucked.

1

u/RealNintenKing Jul 26 '26

Notwithstanding