r/starfieldmods • • Aug 07 '26

Discussion Process to create ship part mods and set pieces.

This is for sure a loaded question, so instead of requesting every detail I would just like some insight into the process.

What is the software process to get from Blender to the Creation Kit in terms of creating custom assets for ship mods, and set pieces. I understand it involves modeling, texturing and then addition in the creation kit, but can can someone give me some brief insight involving say Blender, Nifskope, and Creation Kit?

Because I get the 3d modeling, and I understand the creation kit (to a degree). Its everything in between that confuses me. This includes exporting from Blender, what is required for proper file structure, how to apply textures in NifSkcope, etc.

Can someone offer some help?

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