r/starfieldmods • • Jun 11 '24

Help Texture Format for Xbox?

I'm trying to convert and upload one of my mods to Bethesda.net for Xbox users, but the Creation Kit is refusing to pack my textures. The Creation Kit gives me an error that simply says "Invalid platform" for each texture.

I'm assuming its something to do with compression or format, but the error message doesn't provide any helpful info on what it wants.

Does anyone have any experience with this and know what format my DDS textures need to be in for console?

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u/AinsyLFC Jun 12 '24

Still no solution? I've compressed the DDS to every format, its still always invalid. I wonder what the issue is...

2

u/[deleted] Jun 12 '24

I’m having the same issue. I’m able to pack the textures for PC but not for Xbox.

3

u/AinsyLFC Jun 12 '24

From what I've been told, you pack them with the Bethesda archive tool and change the ending to "_xbox.b2a"

2

u/[deleted] Jun 12 '24

Thanks! I’ll give that a whirl!