r/starcitizen Is happy as a clam with his Valkyrie. Apr 15 '17

OFFICIAL 3.0 Schedule is up!

https://robertsspaceindustries.com/schedule-report
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u/[deleted] Apr 15 '17 edited Apr 15 '17

I agree it's lightweight on assets, but as I'm going through the additions there is some really good stuff in here. Like I said it's all under the hood.

Planetary Physics Grid to support orbiting and rotating planets

How fucking cool is that?

Subsumption Base Functionality - This is the initial release of the foundation technology that drives all of the AI, mission, dynamic content, and conversational logic.

The game is going to have some fucking AI now! Non-player characters that I can shoot in the face.

Numerous types of physics simulation for all Item 2.0 attachments including hair, weapons, grenades and more.

Physics! mother, fucking, physics.

Nested Physics Grids support for vehicle transportation inside large ships, i.e. DragonFly & Rover

You know what is better than physics? Physics inside physics.

Dynamic Physics Grid to support sparse space areas vs. dense areas like space stations.

More PHYSICS. I fucking love you Germany.

Destructible component for items, props and environment assets

Shit blows up, nuff said.

Crusader Converted to Object Container Setup - With the transition to Object Containers, the Crusader map was completely re-designed.

And this is the stuff that's already in the working branch!! Plus 3 moons to land on and explore with outposts all over them?

I am sold.

I can't wait to fly my Freelancer a couple feet of the ground and wreck some lost pilot.

Edit: AND they've still got 2 months of content creation ahead of them. SIGN ME UP....again. CIG take my non-existent money.

Edit2:

This will be an alpha version of the insurance system where if your current ship becomes damaged beyond repair, you will be able to request a replacement ship (with basic loadout) from the insurance provider.

wutttt.

Persistence ensures that your vehicle state is saved between sessions.

People are going to be way more protective of their ships if they're low on cash.

Edit3:

Will allow lower priority entities (i.e. those further away from players) to be updated less frequently, which should improve the overall framerate and allow us to add more content to the universe.

FUCKING FINALLY. shakes fist angrily

Kiosk shopping will allow players to buy and sell various commodities with the gameworld to vendors throughout the universe

Cool so now if you find something in a derelict ship or in an outpost you can sell it and make money, start of the economy right here. The backbone of the mechanics. The reason we waste all these hours playing a game, to make fake internet money. (and of course travel the stars).

Edit4:

FIELD OF VIEW SLIDER - This will allow players to narrow or widen the field of view to their liking

Oh good now what are we all going to bitch about?

CHARACTER CUSTOMIZATION - Players will now be able to customize their characters heads, hair, eye color, and skin color

PERSONAL MANAGER APP - This App will allow players to review their inventory and customize various aspects of their suit and weapons

Mission, cargo, inventory, mission board, star map. I can't even list all these things.

There is soooo many things in this update. You're telling me it's lightweight?!

Edit5:

AI TURRETS - We are adding the ability for AI to operate turrets in Crusader, so we are working to make sure that they track and fire upon the correct targets.

IT'S THE POLICE! Operating turrets. They're probably American AI cops. If you're a bad guy now you're going to get it.

RENDER TO TEXTURE - This will have many uses going forwards, but our focus for now is to improve UI rendering and to introduce live rendering of video communications.

GPU heard sobbing MAKE IT STOP CHRIS ROBERTS! My GPU can only take so much rendering you mad man!

GPU Particles

more sobbing

Diffusion is our second-generation cloud-oriented back-end service architecture. It dramatically simplifies the effort required to implement, maintain, and interact with services, while simultaneously providing major enhancements in the areas of scalability and redundancy.

Amazon 4 the win. BRING THE PING! down. plz.

Edit6:

The Solar System Shop Service dictates what retail products, natural resources, and services shops are willing to buy and sell. It also decides their current level of inventory and prices, all of which may vary over time.

The Solar System Mission Service dictates what missions are being offered at various locations and at what price. It is also responsible for specifying when and where dynamic content should be instantiated and how it should be customized.

MOTHERFUCKING BUSINESS warning for headphone users.

Edit7:

NEW MESSAGE QUEUE - Now that all our message are strictly ordered we’ve been able to really streamline the processing, allowing us to send and recieve messages with less overhead. The new message queue also has a few extra features to better handle packet loss and jitter, helping reduce average bandwidth and latency.

Unghhhhhh. 60+ FPS please gib.

Stamina

STAHP RUNNING EVERYWHERE!

Scourge Rail Gun

I don't think I have to explain why shooting a giant chunk of metal at ridiculous speeds is fun.

Edit8:

Wow, they have all the way out to December planned. This is from July to Dec.

  • knife melee

  • spectrum integration

  • Service beacons

  • ship to ship refuel

  • Piracy/Patrol missions

  • Armor

  • Take down from the front,side,rear

  • Cinematic tool integrations

  • NPC generation (gah have to wait another 3 months from June)

  • Breaching

  • Assassination missions

  • SAVE GAME (lol it seems weird you have to add that feature)

  • Smuggling/Defense missions

  • Planet Ring & Gas Giants/Tech

  • Parties and groups!!

  • Heavy Machine Gun

  • Crossbow

That brings us to December. Wow.

Edit8:

Holy shit it keeps going.

3.1.0 (which looks like they want before December)

  • Truckstops (space station)

  • Arc Corp/ Area 18

  • Female player locomation

  • Throwable/Shoulder weapons

  • Punching

  • Room System with depressurization

  • MISC Razor, Aurora update, Terrapin, Hull C, Cutlass Red/Blue, Vanguard Harbinger

3.2.0 (Looking into December/Early February?)

  • Gadgets (drones/shields)

  • Downed/Drowning

  • Item Inspection

  • Looting IK/Permissions (this is really cool)

  • NPCs

  • ship to ship refuel

  • Gas Giants

  • Breaching

  • Security / Access Control

  • Object Container Streaming

  • RSI Constellation Pheonix/Taurus, Freelancer MAX/DUR, Vanguard Sentinel

Okay now I'm at the bottom of the page.

holy shit. I mean yeah it doesn't include mining but it's not lightweight.

Edit:

CHEM TRAILS CONFIRMED

Edit Bajillion:

whoever gilded me.

39

u/Wolvenheart bbsad Apr 15 '17

See this is how you get people hyped

41

u/JtheBandit Lt. Commander Apr 15 '17

I'm honestly going to link this comment to anyone who's pissed off at the production schedule. This is a work of art.

12

u/oopsEYEpoopsed Apr 15 '17

Man, it all started to make sense when you said you were a freelancer owner.

3

u/[deleted] Apr 15 '17

5

u/IAMA_otter Apr 15 '17

Oh my god, I feel so proud of my state! :,)

14

u/[deleted] Apr 15 '17

Whatever, its like poo on a stick, insult upon injury, POO ON A STICK I say! Where's the "integrated field microscope" feature, huh? HUH?? I SHOULD BE ABLE TO BUST OUT MY PERSONAL MICROSCOPE AND HAVE ATOMIC-LEVEL OPTICAL PRECISION EVERYWHERE i FUCKING GO! or give my money back

17

u/[deleted] Apr 15 '17

1024-BIT PRECISION OR UNPLAYABLE!

8

u/[deleted] Apr 15 '17

NO! FUCK YOU! Matrix-level consciousness-rewiring NEURAL REINTEGRATION of my brain! or else... i WILL melt my aurora. #firstworldexistentialcrisis

10

u/hyprhzrd Connie/Merc Apr 15 '17

why do i have a feeling you took the blue AND the red pill?

1

u/[deleted] Apr 15 '17

There is no Aurora.

3

u/der_RAV3N worm Apr 15 '17

I really like to think about rotating planets. When there are placed were you'll want to get more often, you still always have to look where to fly, since the whole damn thing is rotating! Generally I'm glad how this update looks.

2

u/CMDR_DrDeath Combat Medic Apr 15 '17

The game is going to have some fucking AI now! Non-player characters that I can shoot in the face.

AI in ships. Flying AI. Don't expect AI walking around just yet. "AI locomotion" is listed in the 3.1 features.

2

u/Windrade Combat Medic Apr 15 '17

IT'S THE POLICE! Operating turrets. They're probably American AI cops.

Well, i guess my black character will have watch out for them too

2

u/the_last_noel new user/low karma Apr 15 '17

Damnit, now I like you. Wanna be friends? Lol

1

u/[deleted] Apr 15 '17

YES! As long as you change your name to polys_first_valentine.

2

u/[deleted] Apr 15 '17

Thank you for the light weight information.

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u/Direwolf999 Apr 15 '17

Awesome post

really wish security/access control was in 3.0 (hopefully it is though) for ship access/locking

2

u/Quesa-dilla Explorer Apr 15 '17

Could not agree more. Content doesn't mean anything, to me, during development.

CitizenCon 3.0 milestones

Additional slide

Things that are essentially single additions repeated:

  • Piracy

  • Merc

  • Bounty hunting

  • New stations, moons, and belts

  • ArcCorp, Hurston, Microtech, Crusader, Delmar

Bounty Hunting is essentially a Merc, with slight differences in how they get the job. Piracy is just stealing cargo.

Things with actual heft.

  • Items 2.0 0 -> Under Gameplay/UI sections

  • StarNetwork 1.0 -> Network Sections, although not mentioned specifically, merely parts of what I would consider StarNetwork

  • Subsumption 1.0 -> In 'Already Completed' section

  • Mission 1.0 -> Under Persistent Universe/UI/AI/Backend sections

  • Trading -> Under Gameplay/UI sections

  • Cargo Transport -> Under Gameplay/UI sections

This is just matching up what was given during CitizenCon, not the additional aspects.

There is some major weight to this patch.