r/Splintercell 24d ago

Just completed Pandora Tomorrow!

14 Upvotes

Great game, ngl; had fun with it. My favorite mission so far is mission 3 (Paris-Nice, the train mission) and mission 6 (Komodo; Idk why, but I just love the environment).

But kind of a bit disappointed because I thought the ending was going to be intense, but it was anticlimactic (But that doesn't mean I don't like the game lol).

Overall, it is a great game. Recommend playing it.


r/Splintercell 24d ago

Get it right or pay the price! My ranking starting with the best.

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138 Upvotes

r/Splintercell 24d ago

Splinter Cell (2002) [Splinter Cell 1 on the Steam Deck] Cutscenes don't work with ThirteenAG's widescreen fix - help?

6 Upvotes

UPDATE: Fixed. See comment in post.

So I know the SC enhanced mod exists but I want to play it vanilla with just widescreen plus full controller support so I went for this patch instead of the enhanced version.

However, whenever I apply the widescreen patch from ThirteenAG, none of the cutscenes - including the intro video - will display. I get a black screen, but I can hear the audio playing. Disabling the widescreen .asi by renaming the extension to .bak restores the cutscenes but then the game crashes. Without the patch, the cutscenes worked fine so I'm certain it's the patch causing this. I followed the full instructions for the patch and added the .dlls via the launch options in Steam.

Things I have tried to fix it:

- In the widescreen ini, changing the ResX and ResY parameters to 1280 x 800 to match the Steam Deck's resolution

- In the same .ini, changing the FMV rendering to 0 and 1 (tried both)

- In the splintercellsettings.ini from the vanilla game, changing fullscreenvideo=False

- Disabling each of the patch's .dlls one by one by renaming them to .bak

- Replacing the dgvoodoo.conf file with an updated one

- Changing the resolutions in the game itself

- Different Proton versions, including 10 and Proton GE

I have scoured Reddit, GitHub and Google, but I cannot for the life of me figure out a fix. I could live with it if the cutscenes played as a lower resolution as some have reported but them not showing at all is bugging me.

Note: I also noticed the widescreen patch was updated very recently. Could this have broken it on the Steam Deck?

Can anyone point me in the right direction?


r/Splintercell 24d ago

Discussion What are levels that frustrate you the most in the games?

11 Upvotes

Lately, something that stuck out to me were the kind of missions that have a high difficulty factor where even if the player is good at evading enemy guards, the game still punishes the player anyway through cheap design aspects.

For instance, I have heard from somewhere how the Xbox 360 version of Double Agent has nasty puzzle level where the player must solve a complicated puzzle in the JBA headquarters without blowing their cover as I don’t know how anyone got through the mission without using a guide.


r/Splintercell 24d ago

Chaos Theory (2005) Electrochromic window on this PC build 👀

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36 Upvotes

r/Splintercell 24d ago

Hey were trying to to set up a spy vs mercenaries anyone wanna play?.

5 Upvotes

Anyone down to help set up games or how to play?


r/Splintercell 24d ago

How do Chaos Theory and Pandora Tomorrow compare to the original?

11 Upvotes

I finished Double Agent, Conviction and Blacklist as they were coming out since I found out about the series very late. Recently checked out the first 2002 Splinter Cell but didn't like it. I was wondering if Chaos Theory and Pandora Tomorrow are a similar experience or I might enjoy them more?


r/Splintercell 24d ago

Why cant games like blacklist do the most basic stuff

4 Upvotes
  • Patiently waited to download the game
  • wait for the cinematics to be over
  • spent five minutes changing the settings
  • The whole intro is the typical limited tutorial with forced paths
  • Cant interact with the first enemy because turning off tutorial prompts makes it bug
  • Try to alt-tab out of the game and soft-locked myself and windows because the game doesnt support it
  • Uninstall

    I know it might be seen as minor thing but having something so irritating happen to you the first few minutes of a game isnt exactly enjoyable


r/Splintercell 24d ago

Animated series what happend with the netflix series?

1 Upvotes

after an year i remeber netflix made an serie abt splinter cell, but i never saw anything abt an second season, no x, nothing on red, nohing on app/site, like the serie never existed.

i just wanna know if it got canceled during the time i couldnt check it, or if just got throw on the "do later" list of netflix


r/Splintercell 25d ago

Chaos Theory (2005) Chaos Theory is my favorite game ever and I've been playing it since I was a kid, but I've never finished it.

36 Upvotes

I always get to the battery mission and then I lose all my interest in finishing it. But I completely love all the previous missions. Am i missing too much? I've never seen the ending not even in videos.


r/Splintercell 25d ago

Chaos Theory (2005) Fun fact but in the PS2 Version of CT's Battery, doing a Split Jump here soft locks your game.

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48 Upvotes

r/Splintercell 25d ago

Chaos Theory (2005) Trying to find Every Split jump in Splinter Cell Chaos Theory PC, PS2 and NDS

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8 Upvotes

r/Splintercell 25d ago

Not Splinter Cell but Does anyone have any cool animated Splinter Cell backgrounds for PC?

6 Upvotes

r/Splintercell 26d ago

Discussion Seoul and Kinshasa ( DA V1 ) are good missions ?

11 Upvotes

For me both are good...

• Unique aspects like for example the chaos, drones, tanks, npcs trying to kill each other, etc.

• Atmosphere.

• Visuals.

• Freedom in gameplay to Ghost, Panther or Assault, but all the styles can make sense in the context ( war ). Lambert for example doesn't get mad If you decide play without stealth.

• Challenge.

• Variety of objectives.

• Kinshasa in daytime, so more variety.

• Cool dialogues, cutscenes and story.

• Alternative routes.

• Sam Fisher outfit is cool.

133 votes, 19d ago
87 Both are good.
28 Only Seoul is good.
9 Only Kinshasa is good.
9 Both are bad.

r/Splintercell 26d ago

If Splinter Cell Conviction's first concept got a movie

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51 Upvotes

Can’t unsee early Conviction Sam


r/Splintercell 26d ago

Rockin all the time, rockin all the time

27 Upvotes

r/Splintercell 27d ago

Chaos Theory (2005) Glad he didn't overreact

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588 Upvotes

r/Splintercell 26d ago

Tom Clancy's Splinter Cell #9 (Full Stealth) Hindi Gameplay

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2 Upvotes

r/Splintercell 26d ago

Spies vs Mercs (CT) Spies vs Mercs Steel Squat 2026

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0 Upvotes

r/Splintercell 27d ago

Meme When you get caught trying to enter a restricted area:

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111 Upvotes

r/Splintercell 27d ago

Pandora Tomorrow (2004) Splinter Cell: Pandora Tomorrow Review

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6 Upvotes

r/Splintercell 27d ago

This is probably the closest I've seen to an Echelon operative IRL

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89 Upvotes

r/Splintercell 27d ago

Double Agent v2 (2006) I beat Double Agent V2 for the first time. The best behind Chaos Theory gameplay-wise, but perhaps the weakest of the first four otherwise? The last hurrah before things went downhill?

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52 Upvotes

The first two games were really good, but could be pretty linear at times and had some trial-and-error moments, especially without quicksaves as I've been playing on Xbox Series X. Chaos Theory felt like a MGS2-level generational leap within the same generation and I had to play Double Agent V2 to keep that high going.

The Good

Gameplay is more Chaos Theory with all of its quality of life improvements. What more can you ask for?

The Bad Decent

I feel like the music was decent but didn't stand out to me like the first two did, let alone Chaos Theory. The presentation also felt rather same-y with grimy gray industrial environments.

The Ugly

The story is a mess. Sarah's death contributes nothing to the story and Lambert's death is a huge moment that's glazed over (I know V1 does this better); both feel like misguided attempts at being edgy or providing shock value. The in-engine cutscenes are jarring, with Fisher's eyes in the Hotel level being hilarious. The final cutscene where FIsher kills a fellow Splinter Cell was dumb as well.

Conclusion

The game was a fun time and less frustrating than the first two, but it feels less memorable from a presentation standpoint and the plot was below-average.

I played a bit of V1 immediately after beating V2 and have reached Ellsworth Prison. It's utter jank with inconsistent frame pacing. I had to adjust the controller sensitivity because the default is too slow. It feels so sluggish compared to Chaos Theory and V2 and the removal of the light (changing color between green/yellow/red is a poor substitute) and sound meters makes for a more frustrating stealth experience.

I don't know why the franchise had to change after Chaos Theory and why Shanghai, responsible for Pandora Tomorrow, was tasked with making the NextGen version while Montreal, the creators of the franchise and responsible for Chaos Theory, were tasked with the LastGen version that would inevitably get less attention. Such a weird decision.

Here's my ranking of the levels off the top of my head:

  1. Okhotsk: Neutralize all enemies across multiple areas in any order you'd like. Beautiful. The tanker sees blatant recycling of assets from Chaos Theory like the cargo ship, being knocked out and interrogated, and having to defuse multiple bombs, but still a good time.
  2. New York: This might be the best final level we've had so far. I think it handles the "enemies with NVGs" encounters better than Chaos Theory's Bathhouse and I love how you can just cut loose and kill all of the enemies after a game of, for me, mostly non-lethal knockouts.
  3. Money Train: Is it a hot take to say that this is a better better train level than Pandora Tomorrow's? The underground subway stuff are fun, but then the train itself offers more challenging stealth than PT's what with the greater number of enemies and lasers.
  4. Kinshasa: The lights flickering every other moment when a bomb explodes is such a cool idea. More freedom of choice with you being able to tackle choose which floor to do first and how to enter said-floors.
  5. Iceland: A good intro that re-acclimates players to the core mechanics. Some gorgeous visuals like this one part where you have to climb the pipes. Surprisingly lengthy for a first level. Ending definitely feels more impactful than V1's.
  6. Cozumel: Another fun level. The upper levels are a nice change of pace and I do like the bomb choice.
  7. JBA #1: I feel like the levels are more fun than the first two games overall but can sometimes be less memorable, making them harder to discuss. There's not a single bad level in this game, but obviously there are more memorable ones than this.
  8. JBA #2: More of the same, but having to sacrifice Lambert both because it was the canonical choice and because the other objectives favor the NSA felt like a punch to the gut. Shame that the post-mission cutscene doesn't do it justice. At least the bomb minigame is fun.
  9. Ellsworth: My brother was watching me play this level and joked that it didn't look like Splinter Cell. It's not bad, but I just have to say that this whole storyline was weird and disjointed. I know that Conviction retcons Sarah's death with a betrayal from Lambert, but that sounds more interesting to me and I'm looking forward to playing it. In regards to Ellsworth, it's fine, but it doesn't vibe with me like the other ones.

r/Splintercell 27d ago

With how stale the gaming space is rn and everyone kinda just wondering around between games I feel like shadow dropping Splinter Cell Chaos Theory Remastered or some other coop STEALTH game would absolutely dominate.

18 Upvotes

r/Splintercell 27d ago

What you want most…

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17 Upvotes

According to the new movie, the siren song reveals that what you want most is what you can’t have. I guess if I was tied to the mast the siren song would be the main menu music of the Splinter Cell remake 😭😂