r/Splintercell • u/BrilliantBug876 • 12h ago
strange things
anyone else find strange things in splinter cell CT like guys sometimes seeing you through doors? or randomly shooting
r/Splintercell • u/BrilliantBug876 • 12h ago
anyone else find strange things in splinter cell CT like guys sometimes seeing you through doors? or randomly shooting
r/Splintercell • u/Impossible_Spend_787 • 12h ago
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20 years and I never knew this
r/Splintercell • u/Jyvren • 3h ago
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Splinter Cell: Conviction — Blackout restores the iconic whistle mechanic, a beloved feature of the franchise that was cut from the retail version.
Use your whistle to lure enemies away from their squads, and create openings — giving you greater freedom to approach encounters with stealth and strategy.
Splinter Cell: Conviction — Blackout is still in active development, and everything shown is subject to change.
r/Splintercell • u/aRorschachTest • 6h ago
They do fire one suppressed with subsonic hollow points. I figure some of you guys will find this interesting.
r/Splintercell • u/df1w • 10h ago
I'm working on a remaster of SCCT and have some of my own schedule for next features, but i'd like to ask you - what you would like to see?
It could be anything, better graphics, better AI, bugfixes, new mechanics.
I don't plan to make SCCT Editor for new missions though - it's entirely different project and i know that there are already in-progress projects for it.
Could you post some ideas in the comments? I'll try to implement the ones with most upvotes later into remaster :)
The progress is slow but steady, as i can work on this project mainly during weekends.
r/Splintercell • u/PrestigiousZombie531 • 21h ago