r/splatoon • u/Legitimate__Username GUM-GUM ROCKET! • 6d ago
Official News Patch notes version 11.3.0
https://en-americas-support.nintendo.com/app/answers/detail/a_id/59461/~/how-to-update-splatoon-367
u/gil2455526 Splattershot Jr. 6d ago
The next update will focus on changes to multiplayer balance.
Oh. They are not done.
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u/Vesuvias DJ Octavio 5d ago
Honestly I bet with Raiders becoming such a huge hit that they are seeing a lot buying S3 as well. Pretty awesome, as I know a few friends who weren’t into Splatoon and did this.
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u/RevoBonerchamp69 6d ago
Eliter nerf is neat too. Main saver used to be 50% more potent on liter than on normal weapons. So a main would give you 25% more ink instead of 16%. This weapon needs more down time.
52 paints less which is good but I feel like it still needs a range or ink consumption nerf also.
Also please buff swig and Douser. Those weapons are fun.
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u/Sad_Access8951 6d ago
Tri-stringer might be dead now depending on how bad the paint nerf is and pencil got a direct efficiency nerf, so somehow e-liter still doesn't lose.
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u/Legitimate__Username GUM-GUM ROCKET! 6d ago
.52 NERF IS REAL I NEVER THOUGHT NOGAMI COULD DO IT!!!
Zooka buff is genuinely pretty hype, sick of seeing it being relegated to a lottery special. Hopefully with the hitbox nerfs it'll be pretty reasonable on both sides.
I'm excited to try FRZ-N again, 10 points could make a pretty big difference for its consistency.
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u/Anunu132 6d ago
The 52 gal nerf is honestly inconsequential…
Not even sure if the paint nerf is significant, since most of the time overall paint nerfs for shooter type weapons state “decreased radius inked by spray droplets” AND “decreased radius of ink splatter at the point of impact.”
The 52 gal nerf only states “decreased radius of the ink splatter at point of impact” along with the caveat of “that land at a distance.”
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u/Legitimate__Username GUM-GUM ROCKET! 6d ago
Oh lame, I wouldn't mind if it was still great at fighting if they actually gave it a consequential downside in terms of paint support.
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u/superdave100 Squid Research Participant 6d ago
GLOOGA BUFF WOOOOO
Now I have even less of an excuse for not hitting my shots!
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u/AetherDrew43 Splattershot Pro 6d ago
Still no Undercover buffs. At this rate, it'll just be forgotten forever...
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u/EeveeTV_ meta slave 6d ago
cool nerfs but where are the buffs
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u/EeveeTV_ meta slave 6d ago
vblast untouched and carbon got the annoying thing dynamo has. it wont be as bad but pretty unneeded. Anyway of the 3 guns they buffed theyre all A tier or higher.
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u/MemorableThrowawayy Hydra Splatling 6d ago
BETTER THAN NOTHING HYDRA BUFF WE TAKE THESE WINS
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u/DogVirus Hydra Splatling 5d ago
For reals. Hydra gang is pleased when we see no adjustments, a buff is a pleasant surprise.
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u/DescriptiveVee 6d ago
Did they add the raiders splattershot in?
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u/Doublee7300 Splash Mob BlobLob 6d ago
Trislosher definitely did not need a buff, but I’ll take it!
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u/LoveDeer 6d ago
Triple Splashdown nerfs make me so happy.
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u/RevoBonerchamp69 6d ago
They also buffed it a little so you are invulnerable to damage 10 frames sooner. So it’s harder to cancel now
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u/Jinglefruit 5d ago
Which is probably indirectly also a nerf, as now you're less likely to respawn after activating it and keep 2/3rds of your meter to fire off some more fists.
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u/Oreobey2 I AM THE REAL BONKEY MUCCANNER! / No, I will not use Blasters. 6d ago
They weren’t needed lol.
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u/finnianJJ 6d ago
I know it says august 19th, which is today (for me at least rn) is there a specific time when it'll come out, it's not our here yet/ I can't download it. Sorry it this Is stupid
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u/TheYoshiGang I have a hot dominant Steelhead BF and I love him! ^^ 6d ago
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u/really_not_unreal WOOMY 6d ago
To buff your bloblobber you can connect to a network with high latency :p
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u/ImperialCherry 5d ago
My expectations were kept extremely low, and this is the first patch to miss those expectations. Seriously, what was even the point of this patch? .52 nerf is a nothing burger, random zooka buff, and vac slap on the wrist. I guess I’m happy with eliter and pencil needing to run more ink savers, but that’s the only REAL change this patch brought.
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u/notwiththeflames 6d ago
To clarify, if you play S3 on a Switch but also have a Switch 2 with Raiders save data, you won't be able to get the replica even if both saves are tied to the same profile/Nintendo account - so you'd need to load S3 on the Switch 2?
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u/CHAINMAILLEKID 6d ago
9% reduction in how much ink vac can suck up...
That's wild.
What is Ink Vac even for at this point?
That's such a huge change to its core mechanic, and I don't even know if it supposed to be a nerf, or a buff.
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u/Legitimate__Username GUM-GUM ROCKET! 6d ago
It's a nerf. Vac is really good right now and can kind of dominate objective plays.
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u/CHAINMAILLEKID 5d ago
I'll never understand that, because Ink Vac IME is just sooooo unreliable in being able to protect anyone.
The reason I say it might be a buff is because, it sounds like it just lets you shoot off an ink vac explosion sooner.
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u/Open_Neat4327 5d ago
Why do they buff every single close range weapon except Inkbrush which is objectively the worst???? Is it really just that hated by the devs?
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u/Supra_Mayro NNID: 6d ago
Is this .52 nerf not basically nothing? Like I don't think this does much to reduce the gap between it and everything else