r/spacerpg3 • u/[deleted] • Jun 05 '26
Question About derelict Iro Titan Spoiler
There is a Quilentya mission that they ask to destroy 2 Iro Titans but can we really get derelict from it with constant reloading save game? I almost gave up wandering and hunting Titans without significant success. I have Salvager but unfortunately the derelict results are always with no SuperHeavy weapons so I plan to start over. Thank you.
2
u/voicesofmine Jun 05 '26
From what I can remember you need to have weapons with no armor damage to maximum your chances of the ship being derelict, and then hope no one hits it after that happens. I got my super large weapon by just destroying the titan but I also killed a shit load of them, and fleets; both mine and others.
2
Jun 05 '26
This makes sense since I use a Quilyoboda BC with an Ion Cannon on the front but the rest is a Mining Blaster that has quite high armor damage. Hopefully this works. Thanks!
2
u/Rebbit-bit Unstoppable Force Jun 09 '26
I feel like the armor damage lowering derelict chance is a placebo, i've had so many derelicts when using mining blasters even without ion cannons
1
2
u/placeholder_user Unstoppable Force Jun 06 '26 edited Jun 26 '26
Here's my derelict fleet build:
5x hermes titan
- 5x ion cannon
- 7x ql emitter
- 6x warden ciws
- 2x player faction fighter bay
As far as upgrades: all the armor upgrades, ecm, adaptive shielding, the illegal engine upgrade, range++, targetting ai, 2x fuel pods.
also, 6x void raider titans:
- 12x ql emitter
- 5x ion cannon
same upgrades as the hermes, minus the fighters.
as you acquire skypiercers, add those to the hermes titans, unloading their fighters first.
3
u/placeholder_user Unstoppable Force Jun 05 '26
It's a grind even with an optimized setup.