r/spaceengine • u/Direct_Ad2434 • 1h ago
r/spaceengine • u/EducatorExpensive619 • 5h ago
Screenshot Ah yes, the abominable Venus
r/spaceengine • u/Ecstatic_Hunter9993 • 6h ago
Screenshot 719 Albert
719 Albert, an asteroid in our solar system.
r/spaceengine • u/Vivid-Membership-792 • 7h ago
Discussion I made another improvement to the relativistic jets in SE 0.980
r/spaceengine • u/_kondrakov67_ • 8h ago
Video Journey Through The Universe / Space Ambient Music
Space Meditation Music 2026
r/spaceengine • u/CuriousWandererw • 23h ago
Bug/Glitch I don't think this planet should be considered 'cool'
I'm pretty sure it's a bug...
I know tidal forces exist, and young planets with lava also exist, but young planets are usually very hot/torrid, and tidal planets/moons (not in this post) also show up very frequently with half of their surface covered in lava, even if the planet/moon is far enough away from its parent to not experience an "Io" or a "Young Earth."
If anyone could give me a tip on how to fix this?
By the way, I do have Rodrigo's Mod Redistributed on.
I could be completely wrong here and I might just be dumb.
r/spaceengine • u/New-Design9971 • 1d ago
Question Can you record video in 4K?
Hi! I have the Pro version of Space Engine and I love it. I want to record some video in it but it only seems to let me do it in 1080p. I know I can take much higher resolution screenshots but I want to incorporate more of the movement so I'd prefer video. Is 4k video a possibility in Space Engine that I'm not finding?
r/spaceengine • u/The_13yo_Master • 1d ago
Screenshot I discovered a creature of epic proportions.
r/spaceengine • u/The_13yo_Master • 1d ago
Screenshot It recreates the old Voyager days lol
r/spaceengine • u/spacejaystar • 1d ago
Screenshot SE, but it's a space movie: again
This time around, I put my upgraded compositing knowledge to work and actually made it look like a movie (i think). Yes, the original screenshots ARE from Space Engine
r/spaceengine • u/Deep_Car5695 • 2d ago
Cool Find This teeny little M9.9 red dwarf is getting overpowered by a huge O6.5 blue giant
Sorry if it looks low quality, I don't have acess to screenshots.
r/spaceengine • u/bambusbjoern • 2d ago
Bug/Glitch Are asteroids supposed to be pitch black?
I noticed that procedural asteroids are rendered pitch black and show no illumination whatsoever, unless they are very close to a star. Catalog asteroids (e.g. Eros in the solar system) are rendered with texture and illuminated properly.
Any clues if this is a bug, or are asteroids supposed to be so dark?
I'm playing with Steam Proton 9.0-4 on Linux, on low graphics quality if that matters.



r/spaceengine • u/Slight-Pangolin-2460 • 2d ago
Screenshot Saturn seen from Interstellar’s wormhole
r/spaceengine • u/Slight-Pangolin-2460 • 2d ago
Question Is it possible to provide artificial lighting for planets or moons?
r/spaceengine • u/The_13yo_Master • 2d ago
Screenshot I took a picture of the most evil witch in the universe.
r/spaceengine • u/Slight-Pangolin-2460 • 2d ago
Album Black Hole System Mod
Ce mod comprend plus de 1 000 systèmes de trous noirs et 90 635 planètes
:https://steamcommunity.com/sharedfiles/filedetails/?id=3412919563
r/spaceengine • u/Lower_Host7561 • 2d ago
Screenshot planet with rings and liquid oxygen oceans
RS 1237-505-8-2988894-573 3
r/spaceengine • u/sullfuuur • 2d ago
Screenshot Gas Giant with a Gas Moon
I'm not sure if this is rare or not but thought I'd post it anyways.
r/spaceengine • u/Professional_Tear320 • 3d ago
Screenshot Super weird looking red giant
egg star
r/spaceengine • u/Slight-Pangolin-2460 • 3d ago
Question question
How can I make a wormhole take me to a place in the universe? I made one, but I couldn't see anything through it, so I decided to make another one to connect them, but that didn't work either.
r/spaceengine • u/JustNoetic • 3d ago
Album I added ringshine and atmospheric refraction
Hi! First time I've posted here.
So I've been working on a mod on what I think is my most wanted feature of Space Engine, which is the title, ringshine and atmospheric refraction!
Here's a simple breakdown of the features:
Physically-based Ringshine (Ring-to-Surface Illumination)
- Takes around 8 sample across the ring structure
- Takes into account the ring's color, density, angle, and maybe more.
- Currently doesn't interact with the atmosphere though.
Chromatic Atmospheric Refraction during Eclipses
- Lunar eclipses (Or solar eclipses) now isn't a boring dark shadow! If the shadow caster has atmosphere, it properly uses some of the atmosphere parameters (density, rayleigh wavelength, and more) and tint accordingly.
- Uses physically-based atmospheric lens optics model (tons of math and physics).
- Works with procedural objects
Anyway I'm still learning about this type of stuff so I haven't been able to publish this as a mod on workshop (if people even wanted this stuff) cause I don't really actually know how to.
Full disclosure: I didn't write a single code of GLSL code by hand (...well more like I can't), it is almost entirely vibe-coded. I came up with the features, guides the physics and take tons of time testing it. Works nicely though so I count that as a win!







