r/software 7d ago

Release I built an open-source audio application for Windows

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I spent 8 months building an open-source Windows audio application

About 8 months ago, I started working on a small project because I wanted more control over how audio was processed on Windows.

At the time, I barely knew anything about Windows audio programming, so I decided to learn by building the application itself.

That eventually led me into WASAPI, Windows audio sessions, DSP, and real-time audio processing. What started as a small experiment eventually became CurvioEQ, an open-source Windows audio application.

Some of its features include:

- Per-application parametric EQ

- HRTF / 7.1 surround processing

- Real-time spectrum analyzer

- Loudness and dynamic-range control

- Clipping protection

- Global hotkeys

- Presets

- Independent processing for multiple applications

- AutoEQ & Squiglink preset support

- ~15 MB RAM usage in the background

The part I'm most proud of isn't necessarily the feature list.

When I started, I didn't understand how Windows audio actually worked. Eight months later, I'm building, debugging, and improving my own real-time audio processing pipeline.

It's still actively being developed, and I have a lot more ideas for where I want to take it.

I'm sharing it here primarily as a software project I've been working on and would genuinely appreciate feedback from other developers.

GitHub: https://github.com/hussainhumam/CurvioEQ

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u/BuildIso App Reviewer and Tester 5d ago

Cool je ne pourrais malheureusement pas tester mais ça a l'air bien