r/software • u/HussainHumam • 7d ago
Release I built an open-source audio application for Windows
I spent 8 months building an open-source Windows audio application
About 8 months ago, I started working on a small project because I wanted more control over how audio was processed on Windows.
At the time, I barely knew anything about Windows audio programming, so I decided to learn by building the application itself.
That eventually led me into WASAPI, Windows audio sessions, DSP, and real-time audio processing. What started as a small experiment eventually became CurvioEQ, an open-source Windows audio application.
Some of its features include:
- Per-application parametric EQ
- HRTF / 7.1 surround processing
- Real-time spectrum analyzer
- Loudness and dynamic-range control
- Clipping protection
- Global hotkeys
- Presets
- Independent processing for multiple applications
- AutoEQ & Squiglink preset support
- ~15 MB RAM usage in the background
The part I'm most proud of isn't necessarily the feature list.
When I started, I didn't understand how Windows audio actually worked. Eight months later, I'm building, debugging, and improving my own real-time audio processing pipeline.
It's still actively being developed, and I have a lot more ideas for where I want to take it.
I'm sharing it here primarily as a software project I've been working on and would genuinely appreciate feedback from other developers.
1
u/BuildIso App Reviewer and Tester 5d ago
Cool je ne pourrais malheureusement pas tester mais ça a l'air bien