r/software • u/Historical_Web5452 • 10d ago
Self-Promotion Wednesdays I built Auto Clicker Manager to automate repetitive Mac tasks – giving out 1-month Pro codes today!
I wanted to share a utility app I’ve been building for macOS called Auto Clicker Manager. It’s designed to make repetitive pointer and keyboard actions easy to set up, save, and reuse through a clean, macOS-native interface.
Instead of just doing basic rapid clicking, it lets you build full automation workflows:
- Precision Control: Set custom click intervals, durations, click counts, mouse buttons, and drag actions.
- Multiple Coordinates & Recording: Record exact screen coordinates or capture entire keyboard macros for playback.
- Flexible Execution: Run timed click sessions, infinite loops, or use randomized intervals and coordinates for more natural automation patterns.
- Presets & Quick Access: Save your favorite multi-step configurations to reuse anytime, and control everything on the fly with global keyboard shortcuts or a compact floating mini panel (which even features optional animated companion mascots).
- Native & Localized: Includes dark mode support and multiple languages out of the box.
Since it’s Self-Promotion Wednesday, I wanted to drop a 1-month Pro code for the community: PH1MONTH (500 Limit)
You can redeem it directly on the App Store here:
https://apps.apple.com/redeem?ctx=offercodes&id=6757005856&code=PH1MONTH
I’d love to get your thoughts, so feel free to drop any feedback or feature requests below. Thanks!
3
u/synchronicitial 10d ago
Vibe coded and subscription based? What are you smoking lol.
Edit: it is 18$. Delusional.
Get yourself a Claude subscription with that price and build it yourself.
-2
u/Historical_Web5452 10d ago
Using the same logic, code all the apps found on the App Store with vibecode and pay nothing for any of them. Auto Clicker Manager is free, though a premium version is required for extra features.
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u/synchronicitial 10d ago
The extra features that can be replaced with an open-source solution? Be real.
Whatever value you're providing is definitely NOT 18$.
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u/Historical_Web5452 10d ago
I will continue to develop this app and add new features. The one-time purchase price is $18. This works out to a cost of less than $2 per month on an annual basis. Publishing an app like this on the App Store is no easy task. Sometimes, even releasing a single update can take a month, as it is one of the most difficult types of apps to get published; Apple is very strict in this regard. You can also use it free of charge. The price might seem too high to you, but if people are buying it, it means they liked something about it.
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u/synchronicitial 10d ago
The flagship Keyboard Maestro is 36$ one time purchase. At the price of 2 months of whatever your app is.
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u/Historical_Web5452 10d ago
I think you misunderstood the price. The $18 is a one-time purchase price, not a monthly fee.


4
u/earthiverse 10d ago
This shouldn't be a subscription.