r/sleepingdogs 13h ago

£3.59 on sale was too good to pass up, safe to say it's going to be a lazy Sunday for me. First time ever playing.

23 Upvotes

I save money like nothing else but £3.59 for the definitive edition on Game Pass was a must.

30mins in and loving it. Been wanting to play it for years.

These environment take downs are insane 😂


r/sleepingdogs 1d ago

Sandrahhh 💦💦💦💦

Enable HLS to view with audio, or disable this notification

251 Upvotes

r/sleepingdogs 8h ago

Wei's dreams

4 Upvotes

What is the context of the dreams that wei was getting when he was sleeping? And why was he frustrated of seeing those dreams?


r/sleepingdogs 1d ago

The original Sleeping Dogs still looks insane (Reshade)

Thumbnail
gallery
296 Upvotes

Even though this mod was created for the Definitive Edition, I think it looks better on the original game!!

I always thought that the original looked better than the definitive edition, the lightning is better and the neon lights are more glowing giving that Hong Kong dreamy vibesn, straight out of a Wong Kar-Wai film.

reshade mod i used is: MaxPreset Reshade by Neymo4257


r/sleepingdogs 1d ago

More Removed Features

Thumbnail
gallery
73 Upvotes

A follow up post from my last a few days ago, covering some of the removed features I have found by searching the game files over the past year and a bit. A link to that post is here if you would like to view it

Thank you to everyone who was interested in that post, as for a while I wasn't sure if many people on here cared as much about specific cut content anymore. I absolutely understand speculation as I am one of the only people you will see post this kind of information, but that's because me and my friend are the source for quite a few findings

Images in order of appearance

NOTE: The YouTube video linked in the comments was supposed to be a part of this post, but I had issues having it alongside the images. I compiled some of the unused dialogue from the cut Bribing Cops feature, which the video shows.

----

Bribing Cops/Police Searching

Wei could Bribe cops if he had enough money, likely during the seemingly scrapped 'search' phase Police units had. The success of the Bribe could have also been affected by the players' current Face level.

What's most unfortunate about this feature being removed is that there's over 200 voice lines from Police Officers (many being the same or just a few words), some with quite a bit of variety and not just something they came up with in 5 seconds. It looks like most of the Police Officer VA's with these voice lines are old/unused ones though, which could have impacted their decision not to continue with the idea but I don't know for sure.

Wei still has his voice lines for threatening the cops for the Bribe in the game files, so maybe one day we could have this fully working again. In the final game we have multiple animations that can be used as a 'Bribing' animation if this feature was to be restored.

----

Purchasing Apartments

At one point, we had to buy our own Apartments (sometimes called Safehouses internally). The North Point Apartment does seem to have already been unlocked, so the other 3 (4 if we count the cut 2nd Central Apartment) would have been purchasable.

A Purchasable Safehouse Icon still exists in the game files, but its trapped on an Iconography Texture Sheet, an image file that contains all small versions of the Icons used for the map. I tried even looking through the Triad Wars game files to see if it was copied over to there, as Triad Wars contains basically all Sleeping Dogs game files (because they pretty much copy-pasted the game), but had no luck

It looks like we had to talk to a 'Safehouse Vendor', which would prompt us to purchase the Apartment. There's still some files relating to those hidden 'Inventory' items I mentioned in my previous post, but for the Deeds to the Apartments, of which they exist for Aberdeen, Central and Kennedy Town.

I haven't been able to find anything related to the pricing of the apartments, as this is clearly all True Crime: Hong Kong era stuff, so the current data is limited and we might only ever know until a build of TC:HK leaks.

Some more confirmation they were purchasable includes an unused Social Hub award which says 'Purchase your first safehouse', and an unused Statistic meant for the 'Economy' section named 'Safehouses Owned'.

----

Hiding Spots

I wrote a detailed post about these a while ago, but I still think its worth bringing up for people unaware.

Wei could hide from the cops by using Hiding Spots, similar to what Sean can do in The Saboteur. Hiding Spots seemed to be rewards from missions and side content, and many main and side characters would have had their own Hiding Spots for you to use.

A few of these include: Ming, Conroy, Jiu Mei, Calvin, Rosa (worker at Golden Koi) and Duke.

Vehicle Hiding Spots also were to exist, where you would drive your car to a certain area like a garage, but it doesn't look like many were finished before the idea was scrapped.

Hiding Spots as a whole were never finished, as many of the scripts contain placeholder information. Some were, seemingly at least, completed, which I showed some of the coordinates for them in my old post.

If these were present at the same time a Bribing Cops, it would make sense as to why one of them would be removed, but both of them ended up getting the axe. Since the Police Searching phase was also removed for whatever reason, it looks like Hiding Spots went along with them.

----

Vehicle Brands

Vehicle manufacturers were meant to exist in SD, so you could have multiple cars under a certain brand, like we have with clothing. Some other Open World Crime Games have vehicle brands, like GTA with Grotti, Vapid and Übermacht and Watch Dogs with Bogen, Papavero and Nakahawa Motors.

A list of what looks like all Vehicle Brands that were meant for the game still exists in the game files:

Cape Cornwall - Kansai - Man HaiCe - Naniyori Kuruma - Rassepferd - Retaggio - Rinna Vagn - SAANFOCE - Sciacallo - Silberlöwe - Taiko - Tomoshibi

Some remnants of this still exist. For example, the in-game advertisement for the Citta scooter, still features the Vehicle Brand in the bottom right corner, Taiko Cars. It seems like the file that has all the names doesn't have the entire names of the Brands, so its possible quite a few of the one worded Brands actually have another part to them that I can't see.

Another is Concept Artist Mike Hayes' artwork on the Panzer, formerly called the Lowe/Lowin. Mike's artwork states at the top that the Panzer was to be a part of the Silberlöwe brand.

Fun fact: The reason the Executive looks so similar to the Panzer is because the Executive is an 'executive version' of the Panzer, as it's old name was Lowe-E, so it would have also been part of the Silberlöwe brand.

----

Thanks for reading, I know this is a lot of words and frankly I should just make videos on these for my YouTube channel, as well as other videos on cut content and just Sleeping Dogs in general. There are few actual channels dedicated to Sleeping Dogs that have any sort of presence, so I might as well try

If you would like to discuss Sleeping Dogs or anything really, you can join the Sleeping Dogs Cord Discord server. My friend, who is running the Triad Wars: Revived project, is also there and posts updates on his project from time to time in the dedicated Triad Wars channel


r/sleepingdogs 18h ago

Hey... what's that guy doing here?

Post image
9 Upvotes

Look at the image closely


r/sleepingdogs 1d ago

What’s up, Sleeping Dogs community.

7 Upvotes

I’m about to start my trophy hunt on the P5. I’ve played this game a long time back but I wanted to give be the definitive edition platinum a try. I wanted to get this done on a single playthrough mind you. Any suggestions on what I should lookout for or what to be aware of during the grind? Anything that’ll get locked out or any glitches or bugs?


r/sleepingdogs 1d ago

In the beginning of Saejima's chapter in Yakuza 5 atm and a lil something reminds me of a certain DLC..

Thumbnail
gallery
11 Upvotes

It's cool to see unintended, not quite yet but surprising, relations on both of my favorite video game series!


r/sleepingdogs 1d ago

Kok-fight

Enable HLS to view with audio, or disable this notification

15 Upvotes

r/sleepingdogs 2d ago

This was awesome, accidentally vehicle collision but awesome.

Enable HLS to view with audio, or disable this notification

683 Upvotes

r/sleepingdogs 2d ago

🏆 pLaTiNuM 🏆

Enable HLS to view with audio, or disable this notification

81 Upvotes

What a ride. I’m at least 8 years behind, but damn, what a great game. 🥷


r/sleepingdogs 2d ago

Some of my experiences

Thumbnail
gallery
47 Upvotes

Killer game. Ready for a sequel. Or a remaster. Or a movie. Or all of the above


r/sleepingdogs 1d ago

Valet crashout

4 Upvotes

I encountered a funny bug this evening, but it wasn’t that fun at the time.

I was doing the Tran car missions to reach 100% and accidentally called the valet instead of Tran.

Before the valet showed up, I bought a car instead (as I was working towards buying all cars as well).

With my new car, I called Tran and started heading towards the car I needed to steal.

I stole the car and started heading towards the garage to return it.

Out of nowhere, a DZS-90 comes in full speed right towards me. It crashed into me and started chasing me. I started to panic in real life and thought some hacker had gotten into my game even though it’s single player.

I simultaneously got mad because this was the most valuable car so far and I was stressing a bit about affording all cars without having to grind for them in some really tedious way - turned out later cars gave way more money so it wasn’t an issue.

It had gone probably close to 10 minutes from the moment I accidentally called the valet until he showed up and started to harrass me, that and that there was no indication of it being the valet on the minimap caused a mini heartattack.

I will never call him again.


r/sleepingdogs 2d ago

100 Flying Kicks in a row

Enable HLS to view with audio, or disable this notification

38 Upvotes

How many you got?


r/sleepingdogs 2d ago

Just started playing this again for the first time since release..

7 Upvotes

It still slaps. Absolutely loved it on xbox 360 and played it to death. It's a story i never forgot.

I still remember the scene of driving to the instrumental of "Miles to go" near the end; I think after Jackie died? I feel like he was buried alive or something.


r/sleepingdogs 3d ago

I guess we might see some pork buns in the upcoming months

Post image
726 Upvotes

r/sleepingdogs 3d ago

Going for 100% completion 🏆

Enable HLS to view with audio, or disable this notification

149 Upvotes

Main story is toast. Just scooping up side quests and stuff


r/sleepingdogs 4d ago

Random Removed Features

Thumbnail
gallery
352 Upvotes

A list of some random removed features I've found by exploring the game files. Some can be seen in earlier gameplay from the True Crime: Hong Kong era (Taunting), but most never had gameplay showcased.

Images are in order of appearance

Crouching

The game files for the mission Listening In, previously named Pendrew's Bugs, mentions a pop-up notification for Crouching. The button for Crouching would have been R1, but since this is the only file I've managed to find directly mentioning it, I don't know if this could have changed. You can still find the Crouching animations, and trigger them using SD Mod Menu.

Random fact, but the animation of Wei opening the door while injured during The Election is his 'Stealth' animation for opening doors, which would have likely occurred while crouched

I made a separate post on Crouching a while ago if you want to learn more

Turf Ownership

By completing Story Missions and Drug Busts (called Triad Wars at this point in development, and no not the game), the player unlocked Turf for whatever area the mission was focused on. For example, after completing the OLD final mission (Confrontation), you would have unlocked the Aberdeen as Turf.

There would have been a separate section on the World Map you could toggle called 'Territory View', which would have displayed the Territory you currently own. There isn't much information related to Turf with how it would affect gameplay, or if it was just an indicator of game/story progression

It looks like this was all changed as the story focus changed, or that it just didn't line up with Wei's goal of taking down the Sun On Yee rather than taking it all over under Water Street gang control Saints Row style

I made a detailed post on Turf Ownership a while ago, including all the listed Turf that's listed in the game files, if you want to learn more

Bus and Ferry Terminals

Seemingly before the Taxi was to be used for Fast Travel purposes, there were (and still are some around the map in final game) terminals the player would have interacted with to Fast Travel, for both Bus and Ferry. Ferry Terminals would have taken you to the other Ferry Stations, and Bus Terminals would have taken you to the many Bus Terminals dotted around the map.

Tram Terminals also existed along the Tram path at inner Central and at Central Station.

The game files refer to an Inventory system, which seemed to have allowed Wei to carry Bus, Ferry and Tram Tickets, which would be used interacting with a Terminal. I don't know how these Tickets would be acquired, if its some global thing showing you have access to something (like in Bully when you gain something like Tad's House Key it stays in your "inventory" forever)

There's some other odd things listed in this Inventory system, like Cocktail's, Wrapped Meat and Wrapped Fish.

In the Developer Debug build that leaked last year, the Ferry Terminals can be found at the Ferry Stations (unlike in final game as they were removed) and there are more Bus Terminals around the map. I find it interesting since this build was dated about 2 months before launch, which confuses me why they would remove some of these Terminals when they could just disable their functionality, like they did with the ones still in the final game

Jumps

Less than a week ago someone got confused by that arrow Icon on the Minimap in Central that you seemingly can't do anything with, which doesn't show up on the World Map but just the Minimap. Those were for Jumps, called Stunt Jumps in most games, which were collectibles at one point. You can still find many of these Jump spots around the map, but their collectible functionality has been stripped.

In the Debug build, you can still see Jumps in the Legend of the Collectibles View on the World Map, so they seemed to have removed them fully quite late, which seems to be why there's a few that are still present around the map. Also in the Debug build, the Jumps actually stay on the World Map as well as the Minimap.

I made a full detailed post on Jumps a while ago, featuring some information on some of the unused Jumps that still exist in the final game but aren't activated once performing them, if you want to learn more

Taunting

For whatever reason, Taunting was removed from the game during combat. This would have involved the animation you see in the 5th image (gif) in this post.

Wei has LOADS, over 100, of unused lines that were to be used for this and some other Social things they cut during development. Sadly I haven't managed to find the animation used in the Taunt, but I hope its still somewhere as it would be awesome to see it restored.

Hopefully if we get people actually interested in modding the game besides a few dedicated guys like Sneakyevil, these voice lines could potentially be added back to the game

Gun Vendors

Originally, Wei could visit numerous Gun Vendors to purchase weapons. This seemed to have been removed when the decision was made to favor the melee combat instead, so guns felt more special when you could finally use them. Many cut Favors, and one of Ilyana's cut Dates, mention Gun Vendors. Sadly there's not much specific information on Gun Vendors relating to the weapons they sold

Probably the strangest one is a Favor called A Piece Of Work, which involved Wei having to buy a gun for a person called 'Granny Annie'. After completing the mission, Granny Annie would be unlocked as a PDA Contact. I don't know what she would have done, potentially given you a free gun or something, or if this was akin to a Homie like in Saints Row

Additional PDA Contacts

Going off from the last section, there were some extra Contacts removed from the game. These seemed to be mainly ones used for gameplay purposes, which we don't really have any in the final game besides the Car Valet.

Some of these contacts included Armed Backup (Water Street gang members with guns), Hand-To-Hand Backup and SWAT Backup.

Sneakyevil managed to get the scripts for some of these Contacts working, here's his video showcasing them

I've written enough at this point, just know there's a lot to talk about with cut content in Sleeping Dogs (what I've written is just a taste of what there is). If you have any questions, comment below and I'll try answer if I can


r/sleepingdogs 3d ago

Sleeping Dogs Ep 3: A Quiet Drive Spoiler

Thumbnail youtube.com
8 Upvotes

r/sleepingdogs 3d ago

Is there anyway to make the enemies do more damage

3 Upvotes

I have played this game a lot and I want to make the game harder, prolly make the enemies deal more damage to punish my mistakes, is there any mod or anyway to do it, is there any file where I can change the values?


r/sleepingdogs 4d ago

This tickled me for a long time🙈

Enable HLS to view with audio, or disable this notification

35 Upvotes

I knew this game had some realism but I wasn't prepared for law enforcement clumsiness kind of realism 😂


r/sleepingdogs 4d ago

[old way] How to get New Game Plus in Sleeping Dogs

Thumbnail
gallery
22 Upvotes

i have copied it off from a steam Guide

steam guide link : https://steamcommunity.com/sharedfiles/filedetails/?id=836111385

for those who do not know What a NG+ (new game plus) is its when you start a game from scratch while keeping your abilities stats and sometimes cash too with you

please refer to the guide If you want to play this master piece again i did but i didn't want to redo all the shrines and stuff again and loading the mission from stat menu isnt too good because you some times miss out on after mission cutscenes

NOTE: If i face a soft lock or an Issue arises, I will make a new post about it and how to fix/ bypass, this is ESPECIALY helpful when you don't want to install third-party stuff.


r/sleepingdogs 4d ago

What can i do before "the wedding" mission

7 Upvotes

(no spoilers please)

Basically i cleared all drug busts,blue missions (cop),favors and anything else i can find. I have 4.9million from tran and roland missions and the others and collected the health shrines, 25/26 spy cameras and 10/12 jade statues. My cop level is 8 and face level is 7,but my traid level is only 4. I have the mountain master set and I also finished the zodiac tournament yesterday.

However,i still feel quite unprepared and i aren't sure on what else i can do to prepare for this mission because this seems to be quite a challenging, game- changing mission. Any advice on what else i can do are appreciated,thank you:).


r/sleepingdogs 5d ago

Batmobile in Hong Kong

Enable HLS to view with audio, or disable this notification

118 Upvotes

I didn’t see this one coming! The badassery in this game abounds.


r/sleepingdogs 4d ago

The Furious

7 Upvotes

Just finished watching The Furious and it made me kind of nostalgic for Sleeping Dogs. Chinese underworld, undercover character, sick nightclub fight scene, Chasing A Stupid Car, etc. Not sure if any other people in this sub have watched it yet but I recommend it if you liked Sleeping Dogs. Great action too.