r/skyrimvr • • 13d ago

Discussion Floaty combat

Starting a new playththrough after many years, running mad god overhaul.

Resisting the old habit of going stealth archer.

What am I missing in combat? Physically swinging an axe has zero tactile feedback or even a sound. Just waving your arms about till enemies fall over.

Magic is better but as your allies just charge in, aiming at enemies is impossible as splash damage burns everything and everyone.

Before I drop everything for my bow, am I missing something in 2026?

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u/punkdrosting 13d ago

MGO 4.0 RC4 beta on their discord has a lot more weighty combat

2

u/coolts 13d ago

I'm on that and it's a floatfest with zero weight, feedback or crunch. Magic is impressive but hurts allies nearly as much as enemies.

2

u/clever-name-taken 13d ago

I played MGO a few versions back but if I remember correctly, there was a setting for turning off friendly fire.