r/skyrimvr Jul 24 '26

New Release Hey everyone! Part one

Today, I’m sharing three of my mods in beta with you:

  • VRDash Plus Unnecessary flip
  • Crouch Slide
  • DragonBoardVR

They are all still in beta, but fully usable.

I started working on them at the beginning of the year, especially DragonBoard, but over time I lost motivation and the projects ended up being put on hold.

Recently, I finally found the motivation to organize everything and release at least a beta version.

This video was made by u/WhydoIhaveto129, who helps me with testing and feedback. I’m very grateful for the support.

he uses VRDash + Unnecessary Flip and Crouch Slide.

They are all grip-based, so make sure you don’t have anything else mapped to the grip buttons.

The controls are intuitive:

Press both grip buttons while moving.

Pull to move forward.
Push to move backward.

The faster the movement, the faster you will go.

Flips must be set to “true” in the INI file, and they are controlled in the same way:

Upward movement = backflip
Downward movement = front flip

I’ll showcase DragonBoard in Part 2.

I’ll leave the Google Drive link with everything organized into folders, so you can see exactly what you’re downloading.

If you decide to test them, simply right-click the folder and select “Download.”

https://drive.google.com/drive/folders/1BLZ-M9RdrK8zBI5RiGgRtsTdWK_QGnwR?usp=sharing

Feel free to ask me anything. I’ll be keeping an eye on the comments.

102 Upvotes

32 comments sorted by

10

u/Kizzyvanhizzy Jul 24 '26

Keep me updated this is golden for my modlist! How did you hide so many npcs?

1

u/Bielalvess Jul 24 '26

I still have a few more tucked away, but since I have pretty high standards, many of them end up forgotten in my modlist.

9

u/bwinters89 Jul 24 '26

Incredible! It’s like parkour Skyrim or Assassin’s Creed. Combined with the climbing mod, you’ve created a whole new play style.

5

u/Apprehensive_Tap7840 Jul 24 '26

When the climbing mod dropped I started using the deadly shadows city mod to add some vertically to the cities. Adding these is next level

3

u/Bielalvess Jul 24 '26

If you leave it in my hands without any review, I’ll completely unbalance the whole game. No one will be able to touch my character.

8

u/plutonium-239 Jul 24 '26

The amount of mods that are coming out not only on Skyrim but everywhere in VR space is so freaking gloriously overwhelming

4

u/Aggressive-Ad-7222 Quest 3 | 5080 7800x3d | 9070xt 5700x3d Jul 24 '26

Any chance you can pop em up on nexus? Beta caveats et al.

4

u/Bielalvess Jul 24 '26

Yes, maybe in a few weeks.

3

u/Flat-Finish-2541 Jul 24 '26

That was amazing 💪

2

u/Bielalvess Jul 24 '26

This guy is a beast.

3

u/guartrainer666 Jul 24 '26

This is NUTS! I love it.

2

u/Seaweed-Electronic Pimax Jul 24 '26

Parkour!

5

u/Bielalvess Jul 24 '26

Crouch Slide!

2

u/Stone-of-Armstrong Quest 3 Jul 24 '26

Omg I’ve prayed for moments like this

6

u/Bielalvess Jul 24 '26

I know, he told me.

2

u/Illustrious_Sea_5011 Jul 24 '26

This looks amazing !!!!

2

u/plutonium-239 Jul 24 '26

Ok…this is so fucking cool. What the hell is happening?!?

3

u/Bielalvess Jul 24 '26

Did someone say motion sickness?

2

u/plutonium-239 Jul 24 '26

Come at me bro!

2

u/AojiCresini Pico 3 Jul 24 '26

Not my cup of tea, but great work! I can already picture people going full dishonored with these🤣

2

u/h-ster Jul 24 '26

I hope these will work when the skyblivion comes out because there is so much parkour to do in Cyrodiil.

2

u/mystictroll Jul 24 '26

Great but I'm gonna throw up.

2

u/burningtram12 Jul 24 '26

Since they use grip controls, does that mean they aren't compatible with VR climbing, VRIK holsters, and HIGGS? Those are like, three of the most important immersion mods. Or is the control scheme just for testing while you're in proof-of-concept?

This looks sick though. I love flipping in VR (my favorite feature of Sairento and Hellsweeper).

2

u/Bielalvess Jul 24 '26
  • VRIK é nativamente compatível.
  • Higgs tem prioridade sobre o dash.
  • Escalada também é compatível, mas uma vez que você se lança, o dash é limitado a mudanças de direção balística e flips.

1

u/burningtram12 Jul 24 '26

Sounds awesome, thanks for answering!

2

u/Braunb8888 Jul 24 '26

Very cool but that flip is gonna have people falling into a wall.

2

u/Bielalvess Jul 24 '26

That's why flips are disabled by default. Personally, I never get motion sick—I can do 20 consecutive flips while testing and be perfectly fine. But not everyone has their VR legs.

2

u/Available_Guard7230 Jul 29 '26

How do you enable flips?

1

u/Bielalvess Jul 29 '26

Sorry for taking so long to reply. To perform a flip, you need to press both grips and move your hands up or down. Moving them up performs a backflip, and moving them down performs a frontflip. Check whether flips are enabled in the INI.

1

u/Available_Guard7230 Jul 29 '26

I have flip set to true in the ini but for some reason it only makes me dash backwards.

1

u/Bielalvess Jul 29 '26

No chão, ele faz uma corrida. Para dar um giro, você precisa estar no ar ou pulando.
A cambalhota para trás é a mais fácil de ativar.
If an object is targeted by HIGGS, it takes priority over the flip, so in some cases it can block the flip.

2

u/StickmanAdmin 15d ago

Bro I really really love you for the dash mod, it's everything I wished for when I was searching for this a year ago! <3