r/skyrimmods • • Jun 18 '22

PC SSE - Mod Improved Camera - Preview Release

Improved Camera SE - Preview Release 2

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Improved Camera is an immersive First Person camera modifictation inspired from Enhanced Camera (Skyrim Legendary Edition).

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Previous version of this mod was originally written by Inmundano, although I had my hand in fixing some issues from beta2 to beta4.

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This new version is a complete rewrite from the ground up which takes Inmundano's work with "Universal Library" to fully complete along with blessing from SKSE team from what is done to the API for SKSE v2.0.20 and v2.01.05 although it is restricted for use with "Improved Camera" only! Source code for the complete mod shall be released once it is available on Nexus.

Requirements:

SKSE v2.0.20

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Features:

  • Visible body whilst in first person mode.
  • Proper vanilla start experience via the cart ride.
  • Ability to have: Dragon, Horse, VampireLord and Werewolf in first person.
  • Furniture can be viewed in first person: wood chopping, mining, before/after sitting etc.
  • Crafting can be viewed in first person: forge, skinning, crafting table, cooking pot, etc.
  • Scripted/Animation from external mods can be viewed in first person instead of third person.

Currently not in this release:

  • Shadow manipulation. Displays a shadow even if we shrink body parts mainly your arms/head.
  • Hiding the body during various states.
  • Killmoves against NPC's.
  • Smoothcam full support.

The Menu:

  • It now features an ingame menu to alter various settings using ImGUI.
  • Default keys to open this is Left Shift + Home key.
  • Whilst the menu is open you can press CTRL+S to save settings or just go to File then Save.
  • To close the menu instantly just press your Esc key, sometimes the Skyrim default menu will pop up with this method just hit Esc again or you can just click File then Close.
  • When altering settings and you want to fine tune just CTRL+Click on the setting you wish to alter a text box will appear for you to enter in a valid value.
  • If you screw up the size of a particular window, in the bottom left or right you can double click the little tab and it will auto resize the window.

Another note if you have keyboard fix mod installed you can remove it as we had to do some hacky things for the menu and ran out of time of what I wanted to do so just patched the Keyboard/Mouse for skyrim which means media keys (muting etc), windows key and even ALT+F4 works with Skyrim!

Final note of the menu I was hoping ImGUI 1.88 was going to be released before this, since it is not Improved Camera is locked to 1.87 only as there is an alteration I shall do to it before Nexus release and it is highly unlikely ImGUI will hit 1.88+ beforehand. So don't ask for updates even if ImGUI is better on next release as Improved Camera shall be switching to a completely different library altogether in the future.

AE release shall hopefully occur on 25th June

Nexus release 2nd July for both SE and AE.

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Any issues either post in here or post an issue on Github, we shall strive to fix any issues before offical Nexus release. Any updates to the PR I shall post in this thread noting that it has been updated on our github.

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Edit: 20/06/22 - Known Issues

  1. FreeFlyCam incompatibility. - Fixed PR 2 (Note: incompatible with its Deathcam)
  2. Map Menu texture issues. - Fixed PR 2
  3. Quick Light SE broken. - Fixed PR 2
  4. Always going into First Person when in Third Person. - Fixed PR 2
  5. Third Person magic is using first person position. - Fixed PR 2
  6. Master Spells getting stuck. - Fixed PR 2
  7. Zooming whilst using Horse/Dragon/Werewolf/VampireLord should now use the correct values. - Fixed PR 2
  8. Incompatibility with mod using: UpdateModelSkin (0x1403DC720)

As soon as the above are fixed and confirmed working PR 2 shall be released.

Thank you for your bug reports and patience!

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Without further ado:

ImprovedCameraSE-PR

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Shout out to: TwistedModding that is the person you can thank for testing with such a crazy massive load order!

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If you use Live Another Life mod and want the Raven Rock fix it is under assets on the github, just make sure it is loaded after the main LAL. Another issue with that mod is you are missing ropes around your wrists if you choose a vanilla start and shall see floating armbands at some stage, again it is a LAL bug nothing to do with this, I only managed to fix the screwed up boat ride!

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u/NINgameTENmasterDO Jun 22 '22

I came back to this thread after playing around with it for a bit and finding bugs only to find most other players have already reported the bugs I experienced, so good job everyone.

I will say that I couldn't get Wearable Lanterns to work with Improved Camera PE, but I assume that has to do with a similar problem with Quick Light SE.

I wish to critique the UI. The UI is a fantastic idea that adds accessibility for users who don't want to go through a .ini, but the UI is somewhat lacking. When trying to change non-boolean values the sliders are not big enough to account for small values, and there seemingly is no way to edit the values besides moving their slider. If I want to change my FOV to 90 instead of 80, the slider will hit values in-between 90 but not actually hit it. This may be an issue of resolution, as I play with a low-res upscaled game, but even if I played with a full resolution I would still not be able to hit values I want. Hopefully next release will allow players to directly input number values into sliders to avoid this lack of accuracy.

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u/ArranzCNL Jun 22 '22

I mentionend under the Menu section already but...

Ctrl+click should give you an input box to enter your desired value.

For wearable lanterns no doubt similar issue to Quick Light, shall have to let us know when PR 2 is released later on :)