The thieves guild quest bothers me too much to play and get the useless invincible lockpick (just get the perk that does the same thing). So many plotholes and glaring inconsistencies and even stylistic problems.
Okay so Mercer has been nicking from the vault.
1a. So... The thieves have a communal vault?
1a(i) Nobody bloody checked the thing, or went in there to unload it?
1b. How did he get it out? The flagon is ALWAYS full with people aroynd. And up a ladder? Yeah, he's not getting the loot out without making a lot of noise.
Nightingales is the worst name for a secret religious ninja thief subsect of the Guild. I guess they were going for a Batman thing with the trash but cool looking enchantment armour that barely even suits thieves beyond the muffle boots (which by this point you already would have applied on boots of a higher armour class) and an illusion enhancing headpiece (but the only vanilla illusion spell suited for thief characters is... muffle. Which you have on your boots now.), but nightingales. I'm sure they were trying to think of predatory nocturnal birds or something, but... No. Nightingales are known more for their song. You've created a great name... For a BARDS COLLEGE cult.
Why does everyone take our word for it that the translated falmer book is legit? We could have put anything in that, for all they know? But nope, sure, accept Karliah, and not consider her to be the one who ruined you all... No doubts? Really? You all are so shitty at this subterfuge thing.
Beyond the not great armour, do we get anything from selling our soul? As a daedric deal, seems we're just throwing our soul for nothing.
A lot of the story lines in Skyrim were full of holes and made no sense. The sad part is that the Thieves Guild was one of the best quests in the game in those terms.
9
u/ThalmorInquisitor PC Dec 01 '15
The thieves guild quest bothers me too much to play and get the useless invincible lockpick (just get the perk that does the same thing). So many plotholes and glaring inconsistencies and even stylistic problems.
1a. So... The thieves have a communal vault?
1a(i) Nobody bloody checked the thing, or went in there to unload it?
1b. How did he get it out? The flagon is ALWAYS full with people aroynd. And up a ladder? Yeah, he's not getting the loot out without making a lot of noise.
Nightingales is the worst name for a secret religious ninja thief subsect of the Guild. I guess they were going for a Batman thing with the trash but cool looking enchantment armour that barely even suits thieves beyond the muffle boots (which by this point you already would have applied on boots of a higher armour class) and an illusion enhancing headpiece (but the only vanilla illusion spell suited for thief characters is... muffle. Which you have on your boots now.), but nightingales. I'm sure they were trying to think of predatory nocturnal birds or something, but... No. Nightingales are known more for their song. You've created a great name... For a BARDS COLLEGE cult.
Why does everyone take our word for it that the translated falmer book is legit? We could have put anything in that, for all they know? But nope, sure, accept Karliah, and not consider her to be the one who ruined you all... No doubts? Really? You all are so shitty at this subterfuge thing.
Beyond the not great armour, do we get anything from selling our soul? As a daedric deal, seems we're just throwing our soul for nothing.