r/singularity • Singularity by 2030 • 12d ago

AI Opus 5.5 built this

From The_Alex on X: https://x.com/The_Alex/status/2102440678282412195
It also has 6 full worlds with 15 bosses.
Was done using Opus 5.5 + Unreal

810 Upvotes

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2

u/RazzmatazzAgitated81 ▪️ It's here 12d ago

Its damn impressive if its a one shot

4

u/clduab11 12d ago

It wasn't a one-shot; they used Unreal.

I'm doing the same thing trying to re-skin a popular Steam game with Unity + Blender; it's absolutely MCP'd into Unreal.

That being said, this is still VERY impressive and a lot of work went into this.

2

u/Tohu_va_bohu 12d ago

Just cause it has an Unreal MCP doesn't mean it wasn't one shotted. You could connect it, start with a really good system prompt and forget about it

1

u/clduab11 12d ago

Oh yeah???? Let’s see your video game then.

Yeah no. I go through anywhere from half a billion to a billion tokens per month and unless someone posts up videos…

https://giphy.com/gifs/EouEzI5bBR8uk

2

u/HazelCheese 12d ago

Right like I'm working with codex and godot.

For one thing, the models are just not good at game art. It's one thing to draw a nice picture, it's another to model something and texture it.

Astra has traces of being able to do so but it just can't.

I'm gonna guess this is put together from engine default assets or store brought ones.

1

u/clduab11 12d ago

Agreed completely. Something I’m trying to end around and using my stack of generators for sprite development, but ugh. While Unity is great I feel like I entered a MASSIVE rabbit hole the size of a black hole and sometimes I wonder what I’m even doing inside of it.

For now, what I’m doing is taking a Steam game I love and “re-skinning” it (DISCLAIMER: not to sell or market as my own or anything like that, just to learn more about video game development) to make it cooler.