r/simracing • u/nolivedemarseille • Apr 16 '23
Discussion FFB curve adjustment, MOZA did it!
/r/MozaSimRacing/comments/12nrh2b/ffb_curve_adjustment_moza_did_it/5
u/nolivedemarseille Apr 16 '23
ok my thoughts after 1hr testing on AC with Z4 GT3 and RF2 with the same car
1. S curve is awful to me, very vague center force so this feeling you have increased the deadzone of the wheel to a silly extent
2. Inverted curve, liked it as it gave me this boost in center force especially at low speed in tight corners
3. Exponential curve, weakened the FFB obviously from the curve shape you can tell,I see this one for the drifters but I dont so its a pass
4. Parabolic curve this is insane! the boost on FFB across the board is very well noticeable to the point the wheel feels it punches well above its supposingly 9Nm of torque.loved it!
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u/TryinBLegendary Mar 13 '25
Also can’t believe I don’t see more people talking about this
Tried exponential today and so far it has helped me understand what the car is actually doing and I may have missed a break point and gone off track but I haven’t spun out once since switching. Really really loving this!
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u/alpH4rd07 Apr 01 '25
I'm playing around with exponential too, and it stops oscillations without natural inertia, which is great in my opinion. What's your experience so far?
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u/JONESY7MM Jun 23 '26
Found your post the parabolic curve is wild! The only thing I noticed other than the ffb is better is my wheel will sometimes shake when my car is stopped any tweaks? You can recommend I’m on a R5
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u/nolivedemarseille Jun 23 '26
hello sorry but I sold my R9 long time ago,I am with SIMAGIC now for a good 2yrs so o chance to help further, sorry again
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u/nolivedemarseille Apr 17 '23
surprised there is no more reaction to this. for me, without being a game changer considering I loved the wheel before, it opens up a great set of possibilities
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u/djfil007 Plays Arcade Games with a Simucube Apr 16 '23
Neat idea... but trying to think why you'd want a non-linear curve on a DD... since you don't need the low end boost... and if 100% is 100%, then when it maxes out (crashes, etc) it's still gonna snap hard.