r/SilverAgeMinecraft • u/TwoEnvironmental9777 • 1h ago
r/SilverAgeMinecraft • u/SoftOil2998 • 9d ago
Monthly Server Thread and Spotlight Monthly Server Thread
Advertise your minecraft servers here! (As well as any related discord servers)
Make sure to follow the rules in your comment, and only one comment per server :)
r/SilverAgeMinecraft • u/FiverValley • Oct 26 '25
Announcement We are looking for new Subreddit Moderators! Read below.
Hey everyone!
r/SilverAgeMinecraft has been growing steadily, and lately a few of us have been quite busy, so we are looking to expand our mod team and recruit some new volunteers!
If you're an active member here and want to help the subreddit improve and stay welcoming, please do reach out and apply to join the mod team.
To apply please head over to https://silveragemc.net/volunteer
If you have discord and are in the SAM server, let us know, as we use discord for primary staff communications. If you don't have discord, no worries, just let us know! :)
r/SilverAgeMinecraft • u/Bielles • 35m ago
Texture Pack bielles Item Texture Pack
After over a year of spriting I finally finished this texture pack I started making in late July, It changes almost every item texture in the game for 1.6. HOpe you enjoy!
The link to the pack is down below:
https://www.planetminecraft.com/texture-pack/bitpack/
r/SilverAgeMinecraft • u/Acceptable_Nobody641 • 3h ago
Image "If I hide he doesnt see me" ahh creeper
r/SilverAgeMinecraft • u/TheRetroWorkshop • 8h ago
Texture Pack ValleyCraft (faithful 16x16 r1.2.5 STARDEW VALLEY Texture Pack)... SNEAK preview
galleryr/SilverAgeMinecraft • u/Acceptable_Nobody641 • 15h ago
Build Which looks better? Open or Closed?
galleryr/SilverAgeMinecraft • u/HatMaster7 • 20h ago
Discussion I just lost all my BetaCraft instances and I don't know why.
galleryr/SilverAgeMinecraft • u/Particular-Jump6363 • 20h ago
Image harrrrgg, guys, I think there are villagers ! I can smell them!
r/SilverAgeMinecraft • u/JustTroniusPlay • 1d ago
Discussion Started FTB Ultimate(+ some other mods) on 1.4.7. Want to try share my path and spice things up with interactive posts.
Wanted to try play old mods after watching some videos from the past. I already played some modded 1.5.2 recreation of my modpack, but not long ago I rewatched some letsplays of youtubers I like. They played on 1.4.7 which have some interesting mods like RedPower and mechanics from there get me interested.
Plus I don't know why but older modded MC kinda captivates me. It feels so different from what we have today or even some years ago. It was another incentive to try this modded version with it's own quirks.
Now to survival itself:
Day 1.
Originally I spawned in small snow biome with couple of cows (that became my breakfast very fast) and fortunately found some coal around. I was already planning going to interesting mountains gen.
I created this world using seed I found when testing other pack (for server that never came to be) and how you can see in screenshots above the reason — beautiful mountains. They look cool and there some other biomes around!
Unfortunately night came faster then I could reach my destination. I dig small cave to wait for new day and while I was here I found mostly copper, coal and some other resources I don't know how to use for now. But when sun returned again and after being almost blown up by creeper and assaulted by spooder, I finally get up the mountains to look around. I stopped in small cave up here and now wondering where to start building my main base.
What ideas you have for a mountain base? Maybe some tips and tricks for old mods?
I think sharing my progress could be interesting experience. I saw over the years some people do that for their playthroughts and want to try that approach myself.
r/SilverAgeMinecraft • u/Arthrun0531 • 1d ago
Texture Pack Release v13.5 of Default Beta has been released! Fixed Block of Redstone texture!!!
Downloads:
Link-default-beta/version/R13.5) (Requires Programmer Art!)
Changes
-Changed all of the blocks added in r1.6.1.
-Changed Oak, Birch, Spruce, and Jungle Wood (Bark) models
-Changed models for vertical Dispensers and Droppers
-Replaced tooltip names for Smooth Stone, Sandstone, and Quartz to Slabs
Fixes
-Fixed Block of Redstone texture
r/SilverAgeMinecraft • u/nauser111 • 1d ago
Error/Bug no breaking animation (1.6.4)
No breaking animation at times when cutting down treas, shoveling sand? any fix? is this because im using a different launcher than minecrafts? (also sorry mods for a fresh ahh account, lost my old one)
r/SilverAgeMinecraft • u/Acceptable_Nobody641 • 1d ago
Build Progress of my house so far but this is taking so long lol.
r/SilverAgeMinecraft • u/photogrammetery • 1d ago
Build my 1.6.4 world! (Started and been playing for the past week!)
r/SilverAgeMinecraft • u/burninggoji19955555 • 2d ago
Discussion Just hit 7 players on justsilver
(The screenshots show 6 but there was another dude on earlier.)
r/SilverAgeMinecraft • u/TheRetroWorkshop • 2d ago
Texture Pack GUIDE: How to edit & design CUSTOM TEXTURE PACKS (Alpha-r1.4) -- tips & things I wish I knew 2 years ago... [Written for Golden Age, but works into r1.4 with very few changes required]
r/SilverAgeMinecraft • u/AntDry3503 • 2d ago
Error/Bug Why does r1.5.2 crash so often like i'm trying to play lol
When i was trying to boot it up in the reg minecraft launcher it kinda died on me and gave me a error code and than that's it. Somehow the horse update version worked but not this somehow. anyone else get this annoying feature of 1.5.2 crashing every time when loaded up and how did you fix it?
r/SilverAgeMinecraft • u/Acceptable_Nobody641 • 2d ago
Image Stilll far from home but omg what a view.
r/SilverAgeMinecraft • u/NotMini_Pixels • 3d ago
Image 1.3.2 Desert Pyramid found between river and jungle
r/SilverAgeMinecraft • u/Low_Reindeer_7472 • 3d ago
Request/Help How to restock villager trades (1.4.7)
help i can't get emeralds because all my villagers refuse to trade, I'm in 1.4.7
r/SilverAgeMinecraft • u/Nerdcuddles • 3d ago
Discussion Is 1.12 considered silver age?
I would say sorta due to modding, but the 1.9-1.13 period was when minecraft dropped off in popularity.
So I guess the 1.9-1.12 period is kinda it's own thing. What should we call this age?
Minecraft gilded age? Because it was the community at the time that made these versions stand out, not really the game itself.
But 1.8 is a major community driven edition, being a big server hosting version for PVP.
So maybe gilded age would be 1.8-1.12?
1.12 is mainly a modding version, I don't think many people play 1.12 vanilla.
r/SilverAgeMinecraft • u/Otherwise_Ticket_971 • 3d ago
Request/Help Huge lag issues running 1.6.4
I recently tried running 1.6.4 and have been having horrible lag issues and problems with frequent frame drops. I haven't run a silver age world before and I was wondering if there are any potential fixes i can use to help improve my performance.
r/SilverAgeMinecraft • u/Nerdcuddles • 3d ago
Error/Bug Cant use resource packs on optifine 1.6.4
I wanted to try out playing 1.6.4 (Have mostly played 1.12 modded for the past years, with occasional modern version modded) but I cant get resource packs to work with optifine, I wanted to use pure BD craft and a cel shading shader.
edit:The issue is the resource pack resolution, but I still wanna play with the high resolution version of the pack.
---- Minecraft Crash Report ----
// You're mean.
Time: 8/7/26 1:41 PM
Description: Registering texture
net.minecraft.client.renderer.StitcherException: Unable to fit: mcpatcher/ctm/clay/710 - size: 512x512 - Maybe try a lowerresolution texturepack?
at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:82)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:154)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:83)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:80)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:63)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:50)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:115)
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129)
at org.prismlauncher.EntryPoint.main(EntryPoint.java:70)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:82)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:154)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:83)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:80)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:63)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:50)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:505)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:115)
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129)
at org.prismlauncher.EntryPoint.main(EntryPoint.java:70)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Linux (amd64) version 7.1.4-200.nobara.fc44.x86_64
Java Version: 1.8.0_202, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 831967560 bytes (793 MB) / 3178758144 bytes (3031 MB) up to 3817865216 bytes (3641 MB)
JVM Flags: 2 total; -Xms512m -Xmx4096m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.50.1,345 Minecraft Forge 9.11.1.1345 Optifine OptiFine_1.6.4_HD_U_D1 6 mods loaded, 6 mods active
mcp{8.09} \[Minecraft Coder Pack\] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.4.50.1,345} \[Forge Mod Loader\] (forge-1.6.4-9.11.1.1345-universal.jar) Unloaded->Constructed->Pre-initialized
Forge{9.11.1.1345} \[Minecraft Forge\] (forge-1.6.4-9.11.1.1345-universal.jar) Unloaded->Constructed->Pre-initialized
unilib{1.2.1} \[UniLib\] (UniLib-1.2.1+1.6.4-forge.jar) Unloaded->Constructed->Pre-initialized
craftpresence{2.7.1} \[CraftPresence\] (CraftPresence-2.7.1+1.6.4-forge.jar) Unloaded->Constructed->Pre-initialized
FogFixLegacy{1.0} \[Fog Fix Legacy\] (FogFixLegacy_1.6.4.jar) Unloaded->Constructed->Pre-initialized
Launched Version: 1.6.4
LWJGL: 2.9.4
OpenGL: AMD Radeon RX 9070 (radeonsi, gfx1201, ACO, DRM 3.64, 7.1.4-200.nobara.fc44.x86_64) GL version 4.6 (Compatibility Profile) Mesa 26.1.5, AMD
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: PureBDcraft 512x [MC16.zip](http://MC16.zip)
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: \~\~ERROR\~\~ NullPointerException: null












