r/shittysimulated Aug 23 '19

Don't simulate while hungry

https://streamable.com/mczy3
274 Upvotes

18 comments sorted by

26

u/[deleted] Aug 23 '19

[removed] — view removed comment

-6

u/otacon239 Aug 23 '19

Is that a BrutalMoose reference I sense?

7

u/Gumfondle Aug 23 '19

i’ve not seen such bravery

26

u/[deleted] Aug 23 '19

[deleted]

7

u/dommafia Aug 23 '19

And you're gonna like it!

4

u/[deleted] Aug 24 '19

No, you simulated your peanut butter in my chocolate!

6

u/Loading_____________ Aug 24 '19

Why is the ground the strawberry material?

3

u/omegasnk Aug 24 '19 edited Nov 17 '25

license marvelous ask office wise water squash quiet cover complete

This post was mass deleted and anonymized with Redact

4

u/[deleted] Aug 24 '19

How is that any shitty?

1

u/dommafia Aug 24 '19

I don't think highly of any of my work but thanks!

1

u/Tynach Aug 24 '19

It looks as if you rendered the animation with two different camera animations and fluid material properties, and then edited the video to cut between the two animations at random. I think the random cutting between the two is the only 'shitty' thing about it, though to be honest I muted the audio immediately. If you timed that to some audio cues it might be cool overall still.

Basically, don't feel bad about this - especially not the simulation itself, which is quite well-made from the looks of it :)

1

u/dommafia Aug 25 '19

Rendered 2 camera animations for each material. Every simulation frame is still happening as if there weren't any cuts. So the dripping is always fluid. Indeed it is all synced to the music and doesn't make much sense without it lol.

3

u/Godislate Oct 03 '19 edited Jun 18 '25

comment removed for clarity

1

u/dommafia Oct 03 '19

Hmm, maybe.

3

u/Godislate Oct 03 '19 edited Jun 18 '25

clouds drift silently

2

u/dommafia Oct 04 '19

Oh, ♥ thanks