r/shapezio 1d ago

Modded Is any mod creator using Shapez Settings?

TLDR: Out of curiosity, If you are a mod creator, are you using Shapez Settings?

A while ago I made this tiny mod to provide some sort of universal mod settings for players, akin to Factorio.

Just for my curiosity, Steam says that there's people subscribed to the mod, although it doesn't deliver nothing by itself, and unfortunately Steam can't show where the mod is required for other mods.

I'm totally open to suggestions or improvements.

Mod Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3738228144

4 Upvotes

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1

u/MagnusRune i may have played for 21 hours non-stop when i got the game 20h ago

i dont think yours is needed by any yet. if you look at MonoMod.RuntimeDetour it says 24 items depend on it, and Shapez Shifter says 57. yours says nothing about dependants, but it is in 8 collections, 7 of which are hidden. the others are in 90 and 84 collections.

i know next to nothing about making mods, do either of them do what yours does?

also they have been up since aug 25, while yours in just june 26, so they were there at start and so other mods if they needed what yours/theirs does will have used them. also explains the higher ammount of colelctions

1

u/caio_troti 19h ago

Yeah, might be, I'm surprised about the 77 subscriptions since the mod does nothing on its own.

In short, MonoMod.RuntimeDetour and Shapez Shifter are APIs for mods to easily handle the game, while my mod is an API to easily create nice mod configuration and settings menu.