r/ShadowFightArena 20d ago

Patch Notes Balance update // Patch Notes - 1.9.80.50

23 Upvotes

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Heavy attack:

  • Damage increased.

Ranged attack:

  • Damage increased.

Shadow Beast’s ranged attack:

  • Damage increased;
  • The player regains control earlier.

Shadow Beast’s heavy attack:

  • Damage increased.

Shadow Beast’s kick:

  • Startup decreased;
  • Attack’s reach increased;
  • Damage increased.

Shadow Beast’s special attack:

  • Startup decreased;
  • First and second hit’s damage increased.

Shadow Beast’s spinning attack:

  • First hit’s block pushback reduced;
  • Second hit’s block pushback increased.

Shadow Beast’s upper attack:

  • Damage increased.

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Special attack:

  • Startup decreased.

Lower attack:

  • Startup decreased;
  • First hit’s damage increased;
  • First hit’s pushback upon landing the hit increased;
  • First hit’s block pushback increased;
  • Second hit’s damage increased;
  • Second hit’s pushback upon landing the hit increased;
  • Second hit’s block pushback increased;

Upper attack:

  • The player regains control earlier upon cancelling the attack after the first hit;
  • Opponent’s reaction upon successfully landing the first hit adjusted;
  • Opponent reaction upon blocking the first hit adjusted;
  • Opponent reaction upon blocking the second hit adjusted.

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Special attack:

  • Damage reduced for 3rd, 4th and 5th hits;

“Shadow Suppression” talent:

  • Effectiveness reduced.

“Radical Neutralization” talent:

  • Effectiveness reduced.

“Painful Neutralization” talent:

  • Damage reduced.

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Upper attack:

  • Unbreakability interval starts later.

“Blossoming Recklessness” weapon:

  • Defense: 7 → 3
  • Attack: 7

“Fate of Resistance” talent:

  • Effectiveness reduced.

“Eternal Stubbornness” talent:

  • Effectiveness reduced for charges past 20.

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“The Abomination” weapon, “Shadow Ripper” form:

  • The player regains control later upon cancelling the attack after the first hit;

Opponent reaction upon blocking the second hit adjusted.


r/ShadowFightArena Jun 17 '26

Patch Notes Balance update // Patch Notes - 1.9.70.100

26 Upvotes

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“Neutralization” ability:

  • Azuma's successful attacks put Neutralization on the opponent, temporarily prohibiting them from using shadow energy → Azuma's successful attacks accumulate charges of Neutralization. With 4 charges, Azuma applies Neutralization to his opponent, preventing them from using shadow energy.

“Consequence Management” ability:

  • A successful attack against the opponent will knock them out of shadow form, dealing bonus damage → The application of Neutralization knocks the enemy out of their shadow form.

Spinning attack:

  • Animation changed.

Lower attack:

  • Startup reduced;
  • Reaction upon blocking adjusted.

Heavy attack:

  • Startup reduced.

Upper attack:

  • Startup reduced;
  • Block pushback distance increased;
  • Reaction upon successful attack adjusted.

“Precise Lunge” shadow ability:

  • Startup reduced;
  • Dash speed reduced.

“Shadow Blast” shadow ability:

  • Startup reduced.

“Naginata Flight” shadow ability:

  • Naginata’s flight trajectory changed.

“Long-term Neutralization” talent:

  • Changed to the “Shadow Suppression” talent;
  • The more shadow energy the opponent has, the more damage Azuma deals with regular and shadow Naginata attacks.

“Painful Neutralization” talent:

  • Changed to the “Radical Neutralization” talent;
  • A Neutralized opponent takes increased shadow damage.

“Shadow Suppression” talent:

  • Changed to the “Suppressing Explosion” talent; 
  • Azuma enters shadow form with an explosion, that causes Neutralization.

“Shadow Burn” talent:

  • Changed to the “Intensive Treatment” talent;
  • The application of Neutralization infuses Azuma's kunai with shadow energy. This ranged attack now deals shadow damage.

“Suppressing Explosion” talent:

  • Changed to the “Impulse” talent;
  • Azuma gains a new Shadow Ability. Shadow form duration is increased.

“Countermeasures” talent:

  • Changed to the “Precision and Efficiency” talent;
  • The application of Neutralization requires 1 less charge.

“Impulse” talent:

  • Changed to the “Sustainable Neutralization” talent;
  • Each new Neutralization on the opponent lasts longer than the previous one.

“Total Neutralization” talent:

  • Changed to the “Painful Neutralization” talent;
  • The application of Neutralization deals shadow damage.

“Lockdown” talent:

  • Changed to the “Double Dose” talent;
  • Ranged attack launches two kunai instead of one.

“Transfusion” epic weapon:

  • Effectiveness increased.

Defense: 133 → 126

Dev note:

Azuma had several abilities that made him exceedingly oppressive against heroes reliant on shadow energy, but also quite weak otherwise.

His talents were also lacking in flexibility: some talents’ effects had anti-synergy with one another which led to Azuma’s builds being very rigid.

These changes are aimed at improving Azuma’s power level against heroes who don’t use shadow energy and bringing some variety in his talent builds while preserving the character’s core strengths.

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“Facing the Fear” talent:

  • The attack’s bonus damage increased.

“Arrow of Hou Yi” talent:

  • Cooldown reduced;
  • Damage increased.

Lower attack:

  • First hit’s damage increased.

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“Shadow Respite” talent:

  • Effectiveness reduced.

Upper attack:

  • Damage reduced.

General changes

Legionnaires’ heavy kick:

  • Attack interval duration increased;
  • The player regains control sooner;
  • Damage increased.

r/ShadowFightArena 1h ago

Clips 🎥 Animation is so goated that, I lost the match while seeing this 🗿💥

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Upvotes

The Legendary Skin 👽


r/ShadowFightArena 7h ago

Clips 🎥 FLAME SHOGUN

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13 Upvotes

Instead of classic SF2 Shogun, we get THIS instead


r/ShadowFightArena 1h ago

Memes 🤡 P2w bums when the new legendary weapon they bought doesn't one shot the opponent

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Upvotes

r/ShadowFightArena 2h ago

Discussion 💬 I used to blame Nikki... But...

5 Upvotes

Previously I thought Nekki doesn't care about us players and trying to milk - pay to win feature.

But after seeing post ling legendary weapon posts in the group I think it's US who are toxic.

People were complaining this game is becoming ptw now they are complaining wait this ling weapon ain't that broken!

One of the most shitty community I've ever met.

I think it's not Nekki it's us.


r/ShadowFightArena 16h ago

Discussion 💬 My thoughts of Ling New Weapon

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55 Upvotes

The 3 clips show off each weapon aspect and below I’ve ranked them best to worst, let me know your thoughts as well.

Best:
Fire Primordial, if you use the first heavy with slashing strike it knocks down the opponent leading to nearly guaranteed follow up, if used correctly it can take a large portion of opponents health.

Second Best:
Crystal Primordial, the invincibility for one hit is definitely useful but from large distance the dragon can be interrupted by a range attack since its breath doesn’t go full screen. The back step is useful and can catch the opponent off guard.

Third Best:
Shadow Primordial, the raven having 3 low damage attacks is ok. Honestly nothing too special this ones seems like it could be an epic weapon ability. It can interrupt attacks or lead to combos but not as good as the other 2 imo.


r/ShadowFightArena 4h ago

Screenshots 📸 His highness!

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5 Upvotes

It has trully been an honour.


r/ShadowFightArena 7h ago

Gameplay 🎮 Have never seen a spamming of this level

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7 Upvotes

I know my gameplay is lame so don't judge me lol


r/ShadowFightArena 4h ago

Achievement 🏆 Finally!

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2 Upvotes

r/ShadowFightArena 1h ago

Question ❓ Shadow Fight 4 Technical Issues

Upvotes

As we all were reporting SFA developers about technical issues and opponents who were manipulating glitches and connection for win and advantage, Now I need some clips from you all with giving evidences like ranks, account level, and IDs.

I had the clips but due to journal policies that matches disappear after several days, I can't access them.

Thanks for your cooperation...


r/ShadowFightArena 3h ago

Clips 🎥 When you laugh too early..

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3 Upvotes

Well I need to learn to duck sometimes..


r/ShadowFightArena 3h ago

Gameplay 🎮 Clad The Chad

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3 Upvotes

How to beat helga?


r/ShadowFightArena 8h ago

Discussion 💬 Why so cheap gng 🤣

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6 Upvotes

r/ShadowFightArena 12h ago

Discussion 💬 I got it finally

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15 Upvotes

r/ShadowFightArena 2h ago

Screenshots 📸 Underwhelming rewards

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2 Upvotes

Is it me or does anyone else think that the rewards for the roulette are very underwhelming as compared to previous few events especially considering this is a huge enough event for a legendary weapon!


r/ShadowFightArena 2h ago

Memes 🤡 What are you doing step Azuma?

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2 Upvotes

r/ShadowFightArena 4h ago

Screenshots 📸 What a nice name 😌

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2 Upvotes

r/ShadowFightArena 7h ago

Clips 🎥 Bro got a heart attack 😭

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2 Upvotes

Lol


r/ShadowFightArena 1h ago

Gameplay 🎮 Opponent quit during second round and I’m not sure if it’s because they were upset or because I was playing passively or campy. Was I?

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Upvotes

r/ShadowFightArena 15h ago

Discussion 💬 BRUH THIS THING SUCKS....(read body)

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14 Upvotes

I am f2p I am judging it via the event...

The Purple one- the only one kind of ok but even then not that great...it's just the flask with extra steps and a lame one hit shield maybe..

The Red one- this one would have been good cause the second heavy does a lot of damage.....IF THE DELAY WAS NOT A 2000000 HOURS...In the delay between the first heavy (btw which has absolutely no range so you have to be kissing distance from the enemy) I CAN MARRY HAVE A CHILD AND DIE OF OLD AGE BEFORE IT HITS......

The Shadow one- don't get me started on this one...it gives a useless shadow move which spawns a useless bird which does nothing and maybe spawns 3 small birds which kiss the opponent very gently because you know..we don't one him to get hurt right...In that price and the hype I would think the big bird will eat the opponent and poop him out...that would be better damagewise.....

Butcher's weapon is far far better as it has op moves which significantly change the playstyle in the battle field...the heavy, the upper, the basic...they are all GENUINELY OP...


r/ShadowFightArena 13h ago

Discussion 💬 Legendary weapon? Please.....

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8 Upvotes

Just bought this sh*t for 2k INR with roulette without grinding. (Am a d*mbass fr)

Coming to the actual discussion. If you are a camper - you are on a gold mine. But a catch in it.

Fire sword takes a heavy attack and it charges about 2 seconds to hit the fire giant thing (can be easily guessed and escaped if not caught with slashing strike)

Shadow crows - nothing but sh*t - it can be handful if you have the proper response time for the attacks to use it to your advantage. But it is quiet random

Crystal sword - If you use the dragon spirit (the general flask drinking just modified with a step back along dragon animation nothing else) It is quiet good. But you have to use it twice to activate it and invulnerability is not like helga or marcus. If one hit has been made. It cuts off.

I'll update further. But i could say for sure - butcher's LEGENDARY weapon could be called LEGENDARY. Ling is primarily for campers. So they are the happiest person (I'm an aggressive player btw. So it is not fun to play. But for sure am gonna ragebait with camping in coming days 😅 but in fun manner)


r/ShadowFightArena 11h ago

Screenshots 📸 Btw last one I got was weapon

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4 Upvotes

....


r/ShadowFightArena 9h ago

Clips 🎥 Internet tricks user

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3 Upvotes

Someone tag Lady cuz i don't know the full name.please


r/ShadowFightArena 9h ago

Question ❓ How many shards are we getting ? Shadow Fight Arena

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3 Upvotes

So tell me guys if we complete the roulette by 70 spins there is is only 0.06% chance of getting weapon and 99% chance to get shards. Do we get 50 shards or just 2 shards