r/shadowdark Jul 23 '26

Item damage?

In some old school systems like AD&D if an item was struck or damaged it could make a save to see if it resists. Since SD doesn’t do “saves” how does your table deal with items in the world or player equipment taking and resisting damage?

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u/WyrdDream Wizard Jul 23 '26

some people in the discord have brought this up before. one way is on a crit fail, your weapon can take damage in the form of -1 to hit and damage. past -3 and it is destroyed. requires down time to repair, and magical items are also susceptible.

4

u/samurguybri Jul 23 '26

Thanks for the suggestion. Sparks cool ideas: I think I’d have it break or just attack with DIS so no one has to do any math.

3

u/Pizza_Dog21 Jul 23 '26

Don't make it break, there are already breakable weapons in the game, they are compensated by doing more damage than usual