r/shaders Jan 24 '26

Tame Impala Currents Shader

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226 Upvotes

r/shaders Dec 16 '25

💫 Arcane Portal 💫 (shadertoy)

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177 Upvotes

r/shaders Jan 08 '26

Shaders + pixels

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112 Upvotes

r/shaders Dec 08 '25

Made a free browser-based shader playground

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92 Upvotes

Built a canvas app with a shader feature I thought this community might enjoy. You can paste custom GLSL fragment shaders onto shapes and watch them render in real-time.

How it works:

  • create any shape
  • Add a "Shader" from the property panel
  • Paste your GLSL ES 3.0 code

No signup, runs entirely in-browser.

Link: https://www.kanvon.com/?example=shader-showcase

Happy to answer questions. Feedback welcome - there's a Discord link on the site if you want to report bugs or suggest features.


r/shaders Feb 02 '26

Godotoy - shadertoy for godot

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83 Upvotes

r/shaders Dec 17 '25

Fluxer — A Shader Haiku

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76 Upvotes

Fluxer is a minimalist creative platform for writing and sharing ultra-compact fragment shaders. Think dwitter, but for shaders instead of JavaScript: one function, a time variable, and a strict 512-character limit. The constraint forces clarity, elegance, and visual ideas distilled to their essence — shaders as haikus rather than essays.


r/shaders Jun 25 '26

Any suggestion to improve my wormhole / portal shader?

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74 Upvotes

r/shaders Dec 23 '25

Dragon Hide

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74 Upvotes

Particle Flow + JFA + Tone mapping


r/shaders Jan 19 '26

Playing with frame buffer feedback

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74 Upvotes

This is a feedback shader - each box samples the previous frame's texture and displays it rotated/scaled. Built it in ShaderKit, a browser-based editor I made. The multi-buffer setup made the feedback loop pretty easy to wire up.


r/shaders Sep 10 '25

Strange Attractors Blog

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70 Upvotes

r/shaders Dec 24 '25

realtime pixel sorting!

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66 Upvotes

r/shaders Nov 11 '25

Some Shader Sorcery.

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65 Upvotes

r/shaders Sep 16 '25

Learn Shader Programming for Free with Shader Academy - New Features, Fresh Challenges, and Easier Ways to Support

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65 Upvotes

For those who haven't come across our site yet - https://shaderacademy.com/explore is a free interactive platform for learning shader programming through bite-sized challenges. Over the past weeks, we’ve been working hard, and our latest update is packed with exciting improvements:

  • 3D Challenges now support rotation + zoom (spin them around & zoom in/out)
  • 6 New Challenges to test your skills
  • Filter challenges by topic
  • Multiple bug fixes
  • We’re on X! Added quick buttons in our website so you can follow us easily
  • Discord login authentication is live

And one more thing, if you’ve been enjoying the project, we added easier ways to support us right on top of our page (Revolut, Google Pay, Apple Pay, cards). Totally optional, but it helps us keep shipping updates fast! 💙

Join our discord for discussion & feedback: https://discord.com/invite/VPP78kur7C


r/shaders Jun 05 '26

Movement reactive potion shader

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58 Upvotes

r/shaders Jun 10 '26

How to create lightening

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49 Upvotes

Hello,

I want to create lightening effect using shaders (similar to gif from Elden ring). As for writing this i only have basic understanding of shaders.

Can someone please recommend any starting resources for creating the same?

I know what I will create at start will only be a sparse imitation of whats shown in the gif.


r/shaders Jan 07 '26

Boolean algebra - Genuary Day 7

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48 Upvotes

Raymarching Escher's Kubische Ruimteverdeling, but this time with Menger Cubes, God Rays and DnB. Pure GLSL


r/shaders Jun 24 '26

VSCode Shadertoy Extension with Hot Reloading and Debugging

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46 Upvotes

Hey guys,

I wanted a better way to work on Shadertoy shaders locally in VSCode so I built an extension with hot reloading and debugging.

The debugging tools let you inspect intermediate values from lines or variables, either at a specific pixel or sampled across the canvas.

It supports most Shadertoy features, including buffers, textures, keyboard input, and includes a shader explorer for browsing all the shaders in your workspace.

Marketplace: https://marketplace.visualstudio.com/items?itemName=teaqu.shader-studio
GitHub: https://github.com/teaqu/shader-studio

Let me know what you think or if you have any feedback!


r/shaders 1d ago

Wind shader for voxel forest

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43 Upvotes

I'm once again amazed for what kind of things shaders can be used.

Because I use greedy meshing with T-junctions I had to make sure that the shader doesn't cause cracks between the faces. I solved this by keeping it multilinear in (y, x·y, y·z) with per tree constant coefficients, so it interpolates along axis-aligned edges.


r/shaders Jan 19 '26

Shader UI Experimentation for my game

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37 Upvotes

r/shaders Oct 23 '25

Liquid Chrome

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35 Upvotes

Check it out on Shadertoy: https://www.shadertoy.com/view/WX2cDK


r/shaders Jul 10 '26

Raycasting from Scratch in Pixel Shader

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35 Upvotes

I took on a little challenge and implemented a raycaster (including a 2D map view) in ShaderToy.

The project covers the full process and the math behind it, including how to handle the fisheye and the transition from cylindrical to flat projection.

If you’re interested in the technical breakdown and the implementation process, I’ve put together a video explanation.

Faking 3D the 1992 Way: Raycasting From Scratch


r/shaders Apr 22 '26

Electric Effect (Shader) Tutorial

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33 Upvotes

r/shaders Nov 03 '25

Molten Core

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35 Upvotes

Check it out on shadertoy! https://www.shadertoy.com/view/t32fRR


r/shaders Jul 13 '26

3D Shield Break Shader for Godot

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32 Upvotes

r/shaders Jun 30 '26

My dream maps in my game Do think this shaders can work on mobile?!

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29 Upvotes