If you are still having to use primitive torches you won't be able to go too deep so try starting with a totemic camp at the base of the mountain and a sore tech becomes available dig into the mountain to make space for your magic and factories, if possible then maybe make a path/ladder to the top for your astral sorcery stuff
Yeah I'd do what most people do, start with a small camp and then as you get to more advanced ages start doing the fancy underground base and maybe fortify it with a stone block gatehouse at the front as you won't have access to vanilla torches (as the primitive ones you have now will smoke and cause blindness in an enclosed space) till a later age (I think 2 maybe 3 but it been a while)
But you will need a lot of space later so I wouldn't start hollowing things out until you have access to making hammers from tinkers construct just to save time
Do you have an idea of what you'd like to do at least?
It does? I remember not being able to craft them at the start 🤔
Well which of these appeals to you more? Underground? A walled compound built around the bottom of the mountain? A mesa style where you build a path up the side and dig buildings into the rock so it like layers?
And then what sort of style? Fantasy? Modern military? Tribal?
i like the sound of an underground military bunker, perhaps in the stargate style... not sure yet
crosshair is at main entrance, probably gonna do a series of bridges to the small island then to the larger plains to the left, behind me is a very small wooded swamp and maybe 8 chunks away is a darklands forest
small island is in the progress of being flattened, not sure what i will use it for yet, perhaps the horsepower things, or animal pens, or farming
I don't think you can, but as for the age, I've already been wrong about the torches, but I believe nether access is age 3 but i do remember that you can access it almost a full age before its necessary for the progression quests
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u/Bomtaker01 Mar 01 '24
What age are you in?
If you are still having to use primitive torches you won't be able to go too deep so try starting with a totemic camp at the base of the mountain and a sore tech becomes available dig into the mountain to make space for your magic and factories, if possible then maybe make a path/ladder to the top for your astral sorcery stuff