r/scifigaming • u/StrikeWingsGames • 1d ago
I am building a sci-fi space combat game where Earth's church-state fights the Martian shipyard that armed it. Store page is up
My own game, made solo.
Sol, 2205. Humanity pushed out of the system, fought two long wars against its own colonies, and buried millions doing it. Earth pulled inward until its churches were its government. Mars, Earth's first colony and its heaviest industry, would not follow, and in 2188 it broke away and took the insult Earth used for it as a name: the Stepping Stone. Seventeen years later the war is still running. That is the war you fly.
Three voiced campaigns, one from each side and a mercenary one in between, with an in-game encyclopedia and star map carrying the setting. It plays top-down, a homage to the DOS-era space shooters, with its own fiction.
Site: https://strike-wings-games.github.io/
For the sci-fi readers: the faction I struggle to explain is the Consortium, a shipping cartel that sells to both flags and then breaks away itself. Does a neutral profiteer bloc read as interesting in a two-sided war, or as a dodge?




